This Seiken Densetsu 3 Charlotte Classes Guide will teach you everything you need to know about the classes available to Charlotte in the original Seiken Densetsu 3/Trials of Mana on Super Famicon and the Collection of Mana on Nintendo Switch.
If you’re using Charlotte in Seiken Densetsu 3 aka Trials of Mana, you’re going to have to decide which one of Charlotte’s 4 final classes you’re going to pursue. That can be quite a challenge, because you also have to keep in mind potential class combos.
- Related Content:
Duran Classes Guide – Kevin Classes Guide – Hawkeye Classes Guide
Riesz Classes Guide – Charlotte Classes Guide – Angela Classes Guide
NOTE: This is the class guide for the original Trials of Mana/Seiken Densetsu 3. CLICK HERE for Charlotte’s Class Guide for the Trials of Mana Remake!
Here’s a rundown of all the Seiken Densetsu 3 Charlotte classes:
Cleric – Seiken Densetsu 3 Charlotte Classes
Cleric is Charlotte’s starting class. Unlike most of the other characters, she actually learns a few spells in this class. She gains access to Heal Light and Tinkle Rain, which are the standard heal and status recovery spells in Trials of Mana. Heal Light is decently useful. Tinkle Rain is relatively useless, because you can use the Chibikko Hammer infinite times to fully recover from any status effects. She doesn’t do too much damage, but still hits harder than Angela.
STR 8, DEX 8, CON 8, INT 11, PIE 12, LUC 11
Heal Light, Tinkle Rain
Priestess (Light) – Seiken Densetsu 3 Charlotte Classes
When it comes to classes for Charlotte in Trials of Mana, Priestess is her first Light Side option. In this class she gains access to the elemental saber skills (the same ones as Duran), as well as the Holy Ball skill to do a little damage. Additionally, she gets the ability to multitarget Heal Light.
This is a pretty good class overall. Charlotte provides a lot of utility in this class. Basically, compared to Duran, she gets all the skills of his Light and Dark class options and then some at the expense of physical attack power. Because Light Side Charlotte is so similar to Duran, any team you can imagine slotting Duran into, you can easily imagine swapping him out for Charlotte if you’re willing to sacrifice some physical damage output for utility.
STR 13, DEX 14, CON 14, INT 16, PIE 18, LUC 16
Heal Light*, Holy Ball, Diamond Saber, Thunder Saber, Ice Saber, Flame Saber
Enchantress (Dark) – Seiken Densetsu 3 Charlotte Classes
In my opinion, Charlotte’s Dark Side classes are not as useful as her Light Side classes, but Enchantress is her first option here. Enchantress learns to multitarget heal light, and then learns two summon skills on top of that. Summons for Charlotte are single-target attack spells. They take a while to cast and don’t do a particularly large amount of damage. Compared to all the support skills you get in her Light Side class, I don’t think the tradeoff is worth it.
STR 14, DEX 13, CON 14, INT 17, PIE 17, LUC 17
Heal Light*, Unicorn Head, Machine Golem
Sage (Light-Dark) – Seiken Densetsu 3 Charlotte Classes
When it comes to classes for Charlotte in Trials of Mana, Sage is her Light-Light option and it provides a ton of benefits. It can multitarget all the elemental saber skills, as well as Holy Ball and Tinkle Rain. That saves you a lot of time in general. Personally, I don’t think it’s quite as good as the Bishop class, but it’s certainly convenient to have around.
STR 15, DEX 17, CON 18, INT 19, PIE 21, LUC 19
Tinkle Rain*, Holy Ball*, Diamond Saber*, Thunder Saber*, Ice Saber*, Flame Saber*
Bishop (Light-Light) – Seiken Densetsu 3 Charlotte Classes
The reason I think Bishop is a better option than Sage is because even though Bishop is only able to single-target the Saber skills, it gains a ton more support options. It gets Saint Beam, an upgrade to Holy Ball, Turn Undead, which deals 999 damage to Charlotte and Kevin’s final boss, Magic Shield, which increases magic defense (this is moot if you have Reisz, as Mind Up is better than Magic Shield and does not stack), and Saint Saber, a holy elemental saber skill. All of those things are very useful, and honestly, casting saber skills 3 times during a boss fight instead of 1 time is not that much of a drag.
STR 16, DEX 16, CON 18, INT 18, PIE 22, LUC 18
Saint Saber, Magic Shield, Turn Undead, Tinkle Rain*
Evil Shaman (Dark-Light) – Seiken Densetsu 3 Charlotte Classes
Evil Shaman is Charlotte’s strongest class… physically, which really isn’t saying much. It gets access to a handful of stronger summon skills, as well as Demon Breath, which is a decent fullscreen magic attack. The problem is that magic attacks in this game are already not very good on account of the cast time and the way they pause combat, so turning Charlotte into pseudo-Angela with a heal (Dark Side) is not nearly as good as turning Charlotte into pseudo-Duran with a heal (Light Side). I mean, this class is alright. I’ve used it. But I wouldn’t recommend it.
STR 17, DEX 16, CON 18, INT 20, PIE 20, LUC 19
Anti-Magic, Gremlin, Great Demon, Demon Breath, Tinkle Rain*
Necromancer (Dark-Dark) – Seiken Densetsu 3 Charlotte Classes
When it comes to classes for Charlotte in Trials of Mana, Necromancer is her Dark-Dark option. It learns Black Curse, which is all the stat downs in one, which is decent if you don’t have Hawk. That’s pretty much all Necromancer has going for it. It learns two new summon spells, but they’re weaker than the summons that Evil Shaman gains access to.
STR 16, DEX 15, CON 18, INT 19, PIE 21, LUC 20
Black Curse, Dark Saber, Ghost, Ghoul, Tinkle Rain*
Conclusion – Seiken Densetsu 3 Charlotte Classes
Unlike most other characters, Charlotte doesn’t have a definitive best class, because you’ll want to base it around the rest of your party. You probably shouldn’t use Charlotte and Duran together, because their utility is pretty similar, especially if you go Light Side on Charlotte. Overall, Bishop is probably the class you want to shoot for 9 times out of 10, especially if you’re on the Charlotte/Kevin path, but if you want to go Dark Side, Evil Shaman is probably the best option there.
Trials of Mana has a remake coming out and if you preorder now, you’ll get the Rabite Adornment DLC, which increases XP after each fight until level 10.