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Full Trials of Mana Duran Classes Abilities List

If you’re playing Trials of Mana Remake and you’re using Duran, you’ll want to know ahead of time what skills each of his classes learn to help you decide which class is right for you. Duran, like every other character, has a base class, a light and dark secondary class, 4 different 3rd tier class options and a light or dark 4th class, which is only available in the post-game. This guide will tell you everything you need to know about Duran’s classes in Trials of Mana Remake.

Trials of Mana Class Skill Guides
Duran – Angela – Riesz – Hawkeye – Kevin – Charlotte

In Trials of Mana Remake, class skills are learned as you invest more points in each of the available stats, using training points gained on each level up.

Fighter – Trials of Mana Duran Classes

trials of mana duran classes fighter

Fighter is Duran’s base class, which he has at the start of the game when he first joins the party. It features moderately attack power and several melee-focused passive skills, but no spells or active abilities.

Strength – Trials of Mana Duran Classes

NamePoint RequirementDescription
Counter2Attack increases by 10% for 30 seconds
when receiving damage
Break Armor4(Chain Skill) Normal attacks 50% better at
breaking enemy armor
Strength +56Base strength increased by 5

Stamina

NamePoint RequirementDescription
HP +102Base HP increased by 10
Defensive4Defense and Magic Defense increased by 10%
while using charge attacks
Stamina +56Base stamina increased by 5

Intellect – Trials of Mana Duran Classes

NamePoint RequirementDescription
Quick Heal2Status effect time shortened by 30%
Retain4Effect length increased by 100% for status
effects caused by moves
Intellect +56Base intellect increased by 5

Spirit

NamePoint RequirementDescription
Spirit +52Base spirit increased by 5
Damage CS
Boost
4(Chain Skill) Add 2% to the CS Gauge when
receiving damage
Spirit +56Base spirit increased by 5

Luck

NamePoint RequirementDescription
Lucky Break250% chance of not getting knocked back
Provoke4Easier to be targeted by enemies
Luck +56Base luck increased by 5

Knight – Trials of Mana Duran Classes

knight

Knight is Duran’s Light class option during his first class selection. It gains healing magic and the ability to equip shields.

Locked Ability:
Bear It – Defense increase by 10% for 10 sec. At the start of battle

Strength – Trials of Mana Duran Classes

NamePoint RequirementDescription
Counter II9Attack increases by 15% for 30 seconds
when receiving damage
Charger12Charge attack damage increased by 30%
Strength +515Base strength increased by 5

Stamina

NamePoint RequirementDescription
HP +109Base HP increased by 10
Defensive II12(Chain Skill) Defense and Magic Defense
increased by 15% while using charge attacks
Stamina +515Base stamina increased by 5

Intellect – Trials of Mana Duran Classes

NamePoint RequirementDescription
Recovery II9Using a healing move recovers 20% more HP
in battle
Fortitude II12Attack increases by 20% when affected by a
status effect
Intellect +515Base intellect increased by 5

Spirit

NamePoint RequirementDescription
Spirit +59Base spirit increased by 5
Healing Light9Recover ally’s HP
Healing MP
Saver
12Decreases MP used for healing magic by 30%
in battle
Spirit +515Base spirit increased by 5

Luck

NamePoint RequirementDescription
Critical Smash930% chance of attack decrease with a critical hit
Survive12(Chain Skill) 30% chance of retaining 1 HP instead
of fainting
Luck +515Base luck increased by 5

Paladin – Trials of Mana Duran Classes

trials of mana duran classes paladin

Paladin is Duran’s Light-Light option during his second class change. It gains the ability to cast Holy Saber, which imbues an ally’s weapon with light elemental magic.

Locked Ability:
Protective Light – Decrease light/dark elemental damage by 10%

Strength – Trials of Mana Duran Classes

NamePoint RequirementDescription
Attack Help II21Attack increases by 30% when HP drops to
30% or below
Charger II27Charge attack damage increased by 75%
Strength +1033Base strength increased by 10

Stamina

NamePoint RequirementDescription
HP +2021Base HP increased by 20
Guard27Take on 30% of ally’s damage from opponents
Stamina +1033Base stamina increased by 10

Intellect – Trials of Mana Duran Classes

NamePoint RequirementDescription
Auto HP Heal II21(Chain Skill) Recover 2% of HP every 10
seconds in battle
Heal27Recover 5% of HP when receiving 10% or more
of player’s HP in one hit
Intellect +1033Base intellect increased by 10

Spirit

NamePoint RequirementDescription
Spirit +1021Base spirit increased by 10
Holy Saber21Imbues ally’s weapon with light elemental magic
Damage CS
Boost III
27Add 7% of CS gauge when receiving damage
Spirit +1033Base spirit increased by 10

Luck

NamePoint RequirementDescription
Cure2175% chance of canceling status effects when using
healing magic in battle
Miracle27Retain 1 HP when hit with critical damage when HP
is at 50% or above
Luck +1033Base luck increased by 10

Liege – Trials of Mana Duran Classes

trials of mana duran classes liege

Liege is Duran’s Light-Dark option during his second class change selection. It gains the ability to cast Healing Light on the whole party and learns several passive support skills that increase the whole team’s power.

Locked Ability:
Sanctum – 20% chance of increasing healing magic’s effectiveness by 100% in battle

Strength – Trials of Mana Duran Classes

NamePoint RequirementDescription
Attack Boost
All II
21All allies’ attack power increases by 7% in battle
Charger II27Charge attack damage increased by 75%
Strength +1033Base strength increased by 10

Stamina

NamePoint RequirementDescription
HP +2021Base HP increased by 20
Defense Boost
All
27All allies’ defense increased by 7% in battle
Stamina +1033Base stamina increased by 10

Intellect – Trials of Mana Duran Classes

NamePoint RequirementDescription
MGC Boost All21All allies’ magic increases by 5% in battle
Heal Upgrade27Recovers 35% more HP in battle when healed
Intellect +1033Base intellect increased by 10

Spirit

NamePoint RequirementDescription
Spirit +1021Base spirit increased by 10
Healing Light+21Recovers all allies’ HP
Heal CS Boost II27Add 8% of CS gauge when healing an ally’s
HP in battle
Twinkle Rain27Heals an ally’s status effects
Spirit +1033Base spirit increased by 10

Luck

NamePoint RequirementDescription
Critical Smash II21(Chain Skill) 60% chance of attack decrease with
critical hit
Cure2775% chance of canceling status effect when using
healing magic in battle
Luck +1033Base luck increased by 10

Divine Hero – Trials of Mana Duran Classes

trials of mana duran classes divine hero

Divine Hero is the 4th class option when Duran has gone down the Light class tree.

Locked Ability:
Super Healing – Heal beyond max HP when receiving recovery effect exceeding it up to 30% in battle

Strength – Trials of Mana Duran Classes

NamePoint RequirementDescription
Attack Boost
All III
43All allies’ attack increases by 10% in battle
Attack Help III53(Chain Skill) Attack increases by 40% when HP
drops to 30% or below
Strength +1063Base strength increased by 10

Stamina

NamePoint RequirementDescription
HP +2043Base HP increased by 20
Defense Boost
All III
53All allies’ defense increased by 10% in battle
Stamina +1063Base stamina increased by 10

Intellect – Trials of Mana Duran Classes

NamePoint RequirementDescription
Heal II43Recover 10% of HP when receiving 20% or more
of player’s HP in one hit
MGC Boost All II53All allies’ magic attack increases by 10% in battle
Intellect +1063Base intellect increased by 10

Spirit

NamePoint RequirementDescription
Spirit +1043Base spirit increased by 10
Damage CS
Boost IV
53Add 10% of CS gauge when receiving damage
Spirit +1063Base spirit increased by 10

Luck

NamePoint RequirementDescription
Critical Smash III43(Chain Skill) 90% chance of attack decrease with
critical hit
Cure II53100% chance of canceling status effects when using
healing magic in battle
Luck +1063Base luck increased by 10

Gladiator – Trials of Mana Duran Classes

gladiator

Gladiator is Duran’s Dark class option during his first class choice. It gains the ability to power up allies’ weapons with elemental damage.

Locked Ability:
Indomitable – Attack increase by 10% for 10 sec. At the start of battle

Strength – Trials of Mana Duran Classes

NamePoint RequirementDescription
Attack Saber9MP needed for saber magic increased by 4,
increases damage dealt by 15%
Charger12Charge attack damage increased by 30%
Strength +515Base strength increased by 5

Stamina

NamePoint RequirementDescription
HP +109Base HP increased by 10
Victory Heal12Recover 10% of HP when enemy defeated
Stamina +515Base stamina increased by 5

Intellect – Trials of Mana Duran Classes

NamePoint RequirementDescription
Weak Point9Damage to enemy’s elemental weakness is
increased by 15%
Guard Saber12(Chain Skill) Opponent’s saber magic and corresponding
elemental damage decreased by 15%
Intellect +515Base intellect increased by 5

Spirit

NamePoint RequirementDescription
Spirit +59Base spirit increased by 5
Stone Saber9Imbues ally’s weapon with earth elemental magic
Lightning Saber9Imbues ally’s weapon with wind elemental magic
Ice Saber12Imbues ally’s weapon with ice elemental magic
Flame Saber12Imbues ally’s weapon with fire elemental magic
Spirit +515Base spirit increased by 5

Luck

NamePoint RequirementDescription
Broken Lines930% chance of defense decrease with critical hit
Survive12(Chain Skill) 20% chance of retaining 1 HP instead
of fainting
Luck +515Base luck increased by 5

Edelfrei – Trials of Mana Duran Classes

trials of mana duran classes edelfrei

Edelfrei is Duran’s Dark-Light class option during his 2nd class selection. It gains the ability to cast elemental saber skills on the whole party at once. It also learns Moon Saber and Leaf Saber, which restore HP and MP on hit, respectively.

Locked Ability:
Mastery – Weapon efficiency increased by 15%

Strength – Trials of Mana Duran Classes

NamePoint RequirementDescription
Attack Saber II21MP needed for saber magic increased by 8,
increases damage dealt by 25%
Offensive Stance27Attack increased by 40%, defense decreased
by 40% during battle
Strength +1033Base strength increased by 10

Stamina

NamePoint RequirementDescription
HP +2021Base HP increased by 20
Defensive Stance27Defense increased by 40%, attack decreased
by 40% during battle
Stamina +1033Base stamina increased by 10

Intellect – Trials of Mana Duran Classes

NamePoint RequirementDescription
Fraction21(Chain Skill) Damage to enemy with moderate
elemental resistance increased by 150%
Weak Point
All
27Damage to enemy’s elemental weakness increased
by 8% for all allies
Intellect +1033Base intellect increased by 10

Spirit

NamePoint RequirementDescription
Spirit +1021Base spirit increased by 10
Stone Saber+21Imbues all allies’ weapons with earth elemental
magic
Lightning Saber+21Imbues all allies’ weapons with wind elemental
magic
Victory MP
Boost II
27Recover 3 MP when enemy defeated
Ice Saber+27Imbues all allies’ weapons with ice elemental
magic
Flame Saber+27Imbues all allies’ weapons with fire elemental
magic
Spirit +1033Base spirit increased by 10
Leaf Saber33Makes ally’s weapon absorb MP
Moon Saber33Makes ally’s weapon absorb HP

Luck

NamePoint RequirementDescription
Concentrate21Chance of critical hit increased by 25%
Flourish27(Chain Skill) Damage increased by 30% when
hit by critical hit
Luck +1033Base luck increased by 10

Duelist – Trials of Mana Duran Classes

duelist

Duelist is Duran’s Dark-Dark option during his 2nd class change. It gains the ability to cast Dark Saber and has the highest overall attack power of Duran’s 3rd tier classes.

Locked Ability:
Adrenaline Rush – Attack increases after defeating an enemy

Strength – Trials of Mana Duran Classes

NamePoint RequirementDescription
Wound21Damage increased by 30% by sacrificing 5%
of HP when using a power attack
Rage27Each time 20% of HP in damage is accumulated,
attack increases by 10% (up to 30%)
Strength +1033Base strength increased by 10

Stamina

NamePoint RequirementDescription
HP +2021Base HP increased by 20
Victory Heal II27Recover 20% of HP when enemy defeated
Stamina +1033Base stamina increased by 10

Intellect – Trials of Mana Duran Classes

NamePoint RequirementDescription
Fraction21(Chain Skill) Damage to enemy with moderate
elemental resistance increased by 150%
Guard Saber II27Opponent’s saber magic and corresponding
elemental damage decreased by 25%
Intellect +1033Base intellect increased by 10

Spirit

NamePoint RequirementDescription
Spirit +1021Base spirit increased by 10
Dark Saber21Imbues ally’s weapon with dark elemental magic
Victory MP
Boost II
27Recover 3 MP when enemy defeated
Spirit +1033Base spirit increased by 10

Luck

NamePoint RequirementDescription
Flourish21(Chain Skill) Damage increased by 30% when hit
by a critical hit
Forsake II2720% chance of canceling out damage from opponents
Luck +1033Base luck increased by 10

Berserker – Trials of Mana Duran Classes

trials of mana duran classes berserker

Berserker is Duran’s 4th tier class option if he’s gone down the Dark class path.

Locked Ability:
Frenzy – Attack and defense increased by 2% when normal attack hits (up to 30%)

Strength – Trials of Mana Duran Classes

NamePoint RequirementDescription
Wound II43Damage increased by 40% by sacrificing 5%
of HP when using a power attack
Rage II53(Chain Skill) Each time 20% of HP in damage is
accumulated, attack and defense increase by
10% (up to 30%)
Strength +1063Base strength increased by 10

Stamina

NamePoint RequirementDescription
HP +2043Base HP increased by 20
Victory Heal III53Recover 30% of HP when enemy defeated
Stamina +1063Base stamina increased by 10

Intellect – Trials of Mana Duran Classes

NamePoint RequirementDescription
Weak Point III43Damage to enemy’s elemental weakness increased
by 35%
Weak Point All II53Damage to enemy’s elemental weakness increased
by 12% for all allies
Intellect +1063Base intellect increased by 10

Spirit

NamePoint RequirementDescription
Spirit +1043Base spirit increased by 10
Victory CS
Boost III
53Adds 30% of CS gauge when enemy defeated
Spirit +1063Base spirit increased by 10

Luck

NamePoint RequirementDescription
Flourish II43Damage increased by 40% when hit by a
critical hit
Concentrate II53Chance of critical hit increased by 40%
Luck +1063Base luck increased by 10

Conclusion

That about does it for all of Duran’s classes in Trials of Mana Remake. Be sure to check out the Games Section for more articles like this and click here for more Trials of Mana Remake content.

Author

  • Ryan Night

    Ryan Night is an ex-game industry producer with over a decade of experience writing guides for RPGs. Previously an early contributor at gamefaqs.com, Ryan has been serving the RPG community with video game guides since 2001. As the owner of Bright Rock Media, Ryan has written over 600 guides for RPGs of all kinds, from Final Fantasy Tactics to Tales of Arise.

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