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FULL Yakuza Like a Dragon Breaker Job Guide

This Yakuza Like a Dragon Breaker Job guide will teach you the class overview & review, best weapon, all skills and the unique accessory for the Breaker job.

If you’re playing Yakuza Like a Dragon, one of the first jobs you’ll be able to unlock is the self-buffing fighter job, Breaker. This job is a great fit for most male characters since it gets a fairly strong arsenal of skills in addition to coveted Attack and Agility bonuses, so you’re going to want to know everything you can about the Yakuza Like a Dragon Breaker job.

This Yakuza Like a Dragon Breaker Job Guide will give you an overview of the job itself, a review of how well the Yakuza Like a Dragon Breaker job stacks up against the other jobs in the game, the locations for the unique Yakuza Like a Dragon Breaker job equipment, and a list of all skills the Breaker job gains access to.

Yakuza Like a Dragon Job Guides
ALL – Freelancer – Hero – Detective – Homeless Guy – Barmaid – Clerk – Hitman – Gangster – Bodyguard – Host – Foreman – Musician – Breaker – Enforcer – Chef – Fortuneteller – Idol – Hostess – Dealer – Night Queen – Devil Rocker – Matriarch

So, without further ado, here is the Yakuza Like a Dragon Breaker job guide.

Overview & Review- Yakuza Like a Dragon Breaker Job

yakuza like a dragon breaker

In Yakuza Like a Dragon Breaker is one of the more thematically inventive jobs. Its costume is cool, its animations are cool, and it’s a decently powerful job in its own right, which gets several attacks with occasionally useful secondary effects.

In terms of classic RPG archetypes, Breaker is most similar to a Monk.

The Breaker job is capable of raising its own stats as it attacks, but in practice the only one of these skills that’s at all useful is the one that raises your Attack, and even then, it loses its utility towards the end of the game as just spamming stronger physical attacks is much more effective.

However, by the time the Breaker’s interesting stat boost attacks start to fall off, it learns a powerful target-all Essence-level attack that not only ends fights quickly, but restores your party’s HP by a small but noticeable amount.

Breaker is a pretty reliable job overall and it’s a great job to switch your physical damage dealers to after they’ve mastered their first job, thanks to its large amount of Attack and Agility bonuses. It also makes a great main job for any character whose unique job is somewhat lacking, like Joon-gi Han and Adachi.

Yakuza Like a Dragon Breaker Best Weapon

yakuza like a dragon breaker best weapon

The best weapon for the Yakuza Like a Dragon Breaker job is called the Soul Anklet EX EX. Like all the best weapons, it’s obtained by upgrading a low level base weapon at the Romance Workshop in the Commercial District in Ijincho.

The base weapon you need is the Red Anklet, which you can buy at the Batting Cages in Northwest Ijincho for 500 points.

To finish upgrading the weapon, you need a Beat Anklet, which you can repeatedly win from the 22nd Floor of the Sotenbori Battle Arena.

Click here for the full best weapons guide for every job
Click here for the full Sotenbori Battle Arena guide
Click here for the full Yakuza Like a Dragon Farming Guide

Yakuza Like a Dragon Breaker Accessory

yakuza like a dragon breaker accessory def boom box

The Job Experience accessory for the Yakuza Like a Dragon Breaker Job is pretty easy to obtain. It’s called the Def Boom Box. You can get one from Substory 30. Unfortunately, there’s only one Def Boom Box available in the game, so the Breaker job can only boost its Job Experience up 1.5x.

Character Skills – Yakuza Like a Dragon Breaker Job

Every job in Yakuza Like a Dragon has two specific Character Skills, which, once learned, can be used by that character no matter which job class they’ve been assigned.

For the Breaker job, the character skills are:

Atlas Hold: Deal unblockable damage to an enemy with repeated kicks from a handstand. May boost your own Defense.

Double Hatchet: Damage an enemy with repeated flipkicks. May boost your own Magic.

The concept of the Breaker skills is good, but unfortunately the two skills you learn as Character Skills aren’t the ones you’d want to learn. Of them, Atlas Hold is probably the better of the two, even though it’s weaker.

If you’re a mage, you don’t want to waste multiple turns performing a weak physical attack that may (key word) boost your Magic attack. Even if you get it on the first try, the Magic bonus is so modest it would take probably 5-10 turns to make up the difference.

For a physical character, there may be some utility in decreasing your damage slightly for a few turns in order to boost your defense, but having played this game for well over a hundred hours, I’ve seen no evidence of any kind of situation where that would be useful or required.

Yakuza Like a Dragon Breaker Skills

Here are all the skills that the Yakuza Like a Dragon Breaker job gains access to, as well as the levels learned and the effects:

Job LevelSkill NameDescription
1Maximum FlairDeal unblockable damage to an enemy with kicks from a low stance. May boost your own Defense.
1Rolling ThrashDamage an enemy with kicks from a forward and backward roll. May recover your own MP.
1Accel StepBoost your own Evasion by stepping quickly and pumping yourself up.
2Attack +5Permanently boosts Attack by 5.
4Collapsing ChairDeal unblockable damage to an enemy with kicks from a low stance. May boost your own Attack.
6WindmillRepeatedly damage an enemy as well as the enemies around them by kicking in a rotating stance.
8Agility +5Permanently boosts Agility by 5.
10Atlas Hold(Character Skill) Deal unblockable damage to an enemy with repeated kicks from a handstand. May boost your own Defense.
12Goblin SwipeRepeatedly damage an enemy by kicking them in a dynamic spinning position.
14Attack +5Permanently boosts Attack by 5.
16Spin SweeperDamage a single enemy as well as the enemies around them with kicks from an intensely rapid spin. May boost your own Attack.
18Hangman TwistDamage an enemy with a neck throw executed from a handstand spin. May boost the Attack of all allies.
20Agility +5Permanently boosts Agility by 5.
22Double Hatchet(Character Skill) Damage an enemy with repeated flipkicks. May boost your own Magic.
24Essence of Rolling MixerA powerful skill where you spin your body at blazing speed to deal extreme damage to an enemy. May remove all your debuffs.
26Attack +10Permanently boosts Attack by 10.
28Essence of Breakdance DelightA powerful skill that puts all your dancing skills into the mix and damages all enemies. May restore your allies’ HP.
30Agility +10Permanently boosts Agility by 10.
35Attack +5Permanently boosts Attack by 5.
40Agility +5Permanently boosts Agility by 5.
45Attack +5Permanently boosts Attack by 5.
50Agility +5Permanently boosts Agility by 5.
55Attack +5Permanently boosts Attack by 5.
60Agility +5Permanently boosts Agility by 5.
65Attack +5Permanently boosts Attack by 5.
70Agility +5Permanently boosts Agility by 5.
75Attack +10Permanently boosts Attack by 10.
80Agility +10Permanently boosts Agility by 10.
85Attack +10Permanently boosts Attack by 10.
90Agility +10Permanently boosts Agility by 10.
95Attack +10Permanently boosts Attack by 10.
99Agility +10Permanently boosts Agility by 10.

That about covers it for the Yakuza Like a Dragon Breaker Job Guide. Be sure to check the Yakuza Like a Dragon section for more Yakuza guides, check out the main page for more guides for a variety of games, and feel free to check out my Yakuza Like a Dragon review on YouTube.

Author

  • Ryan Night

    Ryan Night is an ex-game industry producer with over a decade of experience writing guides for RPGs. Previously an early contributor at gamefaqs.com, Ryan has been serving the RPG community with video game guides since 2001. As the owner of Bright Rock Media, Ryan has written over 600 guides for RPGs of all kinds, from Final Fantasy Tactics to Tales of Arise.

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