Full Trials of Mana Hawkeye Classes Abilities List
If you’re playing Trials of Mana Remake and you’re using Hawkeye, you’ll want to know ahead of time what skills each of his classes learn to help you decide which class is right for you. Hawkeye, like every other character, has a base class, a light and dark secondary class, 4 different 3rd tier class options and a light or dark 4th class, which is only available in the post-game. This guide will tell you everything you need to know about Hawkeye’s classes in Trials of Mana Remake.
Trials of Mana Class Skill Guides
Duran – Angela – Riesz – Hawkeye – Kevin – Charlotte
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Trials of Mana Hawkeye Best Class TIER LIST
Trials of Mana Remake Best Characters TIER LIST
In Trials of Mana Remake, class skills are learned as you invest more points in each of the available stats, using training points gained on each level up.
Thief – Trials of Mana Hawkeye Classes
Thief is Hawkeye’s base class, which he has at the start of the game when he first joins the party. It features moderately attack power and several melee-focused passive skills, but no spells or active abilities.
Strength – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Strength +5 | 2 | Base strength increased by 5 |
Sturdy | 4 | Attack increases by 5% when HP at 80% or above |
Strength +5 | 6 | Base strength increased by 5 |
Stamina
Name | Point Requirement | Description |
Ward Off | 2 | 10% chance of decreasing damage from opponent by 50% |
Interception | 4 | Damage dealt by enemy targeting the player decreased by 5% |
Stamina +5 | 6 | Base stamina increased by 5 |
Intellect – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Retain | 2 | Effect length increased by 100% for status effects caused by moves |
Toxic | 4 | (Chain Skill) 30% chance of poisoning when using power attacks |
Intellect +5 | 6 | Base intellect increased by 5 |
Spirit
Name | Point Requirement | Description |
Spirit +5 | 2 | Base spirit increased by 5 |
Victory CS Boost | 4 | Add 5% of CS gauge when enemy defeated |
Spirit +5 | 6 | Base spirit increased by 5 |
Luck
Name | Point Requirement | Description |
Enigma | 2 | Harder for enemies to target |
Lucky Find | 4 | (Chain Skill) Item drop rate increased by 5% |
Luck +5 | 6 | Base luck increased by 5 |
Ranger – Trials of Mana Hawkeye Classes
Ranger is Hawkeye’s Light class option during his first class selection. It gains status effect magic and non-elemental damage spells.
Locked Ability:
Item Master – 10% chance of keeping the item when using an item in battle
Strength – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Strength +5 | 9 | Base strength increased by 5 |
Sturdy II | 12 | Attack increases by 10% when HP at 80% or above |
Strength +5 | 15 | Base strength increased by 5 |
Stamina
Name | Point Requirement | Description |
Stand Ground | 9 | Cannot get knocked back while using charge attack |
Interception II | 12 | (Chain Skill) Damage dealt by enemy targeting the player decreased by 10% |
Stamina +5 | 15 | Base stamina increased by 5 |
Intellect – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Special Effect | 9 | Damage to enemy with status effect increased by 30% |
Sleep Flower | 12 | Chance of putting enemy to sleep |
Change Form | 12 | Chance of changing enemy’s shape |
Intellect +5 | 15 | Base intellect increased by 5 |
Spirit
Name | Point Requirement | Description |
Spirit +5 | 9 | Base spirit increased by 5 |
Move MP Saver | 12 | Decreases MP used for moves by 30% in battle |
Spirit +5 | 15 | Base spirit increased by 5 |
Luck
Name | Point Requirement | Description |
Arrow Rain | 9 | Arrows rain down and deal non-elemental damage to enemy |
Spikes | 9 | Spikes come up from ground and deal non-elemental damage to enemy |
Ambush II | 12 | Damage to enemy not targeting the player increased by 15% |
Luck +5 | 15 | Base luck increased by 5 |
Nomad – Trials of Mana Hawkeye Classes
Nomad is Hawkeye’s Light-Light option during his second class change. It gains a number of status effect and support spells.
Locked Ability:
Voltage – Adds a random status increase to all allies at the start of battle
Strength – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Strength +10 | 21 | Base strength increased by 10 |
Attack Boost All II | 27 | All allies’ attack increases by 7% in battle |
Strength +10 | 33 | Base strength increased by 10 |
Stamina
Name | Point Requirement | Description |
Ward Off II | 21 | 30% chance of decreasing damage from opponent by 50% |
Defense Boost All | 27 | All allies’ defense increased by 7% in battle |
Stamina +10 | 33 | Base stamina increased by 10 |
Intellect – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Sleep Flower+ | 21 | Chance of putting all enemies to sleep |
Change Form+ | 21 | Chance of changing all enemies’ sizes |
Poison Bubble | 27 | Deals wood magic damage, chance of poisoning enemy and absorbing MP |
Lunatique | 27 | Decreases enemy’s max HP |
Intellect +10 | 33 | Base intellect increased by 10 |
Spirit
Name | Point Requirement | Description |
Spirit +10 | 21 | Base spirit increased by 10 |
Crystalline | 27 | Cancels out damage from enemy for ally once |
Lunar Radiance | 27 | Raises ally’s max HP temporarily |
Nature Aura | 27 | Helps increase ally’s obtained CS in battle |
Spirit +10 | 33 | Base spirit increased by 10 |
Half Eclipse | 33 | Halves enemy’s HP |
Wall | 33 | Reflects magic damage away from ally once |
Moon Energy | 33 | Boosts ally’s chance to critical hit |
Luck
Name | Point Requirement | Description |
Critical Damage | 21 | Damage increased by 30% when hit by critical hit |
Pinpoint II | 27 | Chance of critical hit increased by 25% |
Luck +10 | 33 | Base luck increased by 10 |
Rogue – Trials of Mana Hawkeye Classes
Rogue is Hawkeye’s Light-Dark option during his second class change selection. It gains a number of powerful non-elemental, light, dark, fire and wood spells that deal high damage.
Locked Ability:
Plunder – 20% chance of acquiring twice the amount of an item when item is obtained
Strength – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Strength +10 | 21 | Base strength increased by 10 |
Super Trap | 27 | Trap damage increased by 25% |
Strength +10 | 33 | Base strength increased by 10 |
Stamina
Name | Point Requirement | Description |
Ward Off II | 21 | 30% chance of decreasing damage from opponent by 50% |
Defense Help II | 27 | Defense increases by 30% when HP drops to 30% or below |
Stamina +10 | 33 | Base stamina increased by 10 |
Intellect – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Sleep Flower+ | 21 | Chance of putting all enemies to sleep |
Change Form+ | 21 | Chance of changing all enemies’ sizes |
Toxic Trap | 27 | 30% chance of poisoning enemy and decreasing attack when a trap is successful |
Intellect +10 | 33 | Base intellect increased by 10 |
Spirit
Name | Point Requirement | Description |
Spirit +10 | 21 | Base spirit increased by 10 |
Trap CS Boost | 27 | Add 25% of CS gauge when a trap is successful |
Spirit +10 | 33 | Base spirit increased by 10 |
Luck
Name | Point Requirement | Description |
Rockfall | 21 | Rocks fall and deal non-elemental damage to enemy |
Mines | 21 | Explosions deal non-elemental damage to enemy |
Hatchet Throw | 21 | Projectile deals non-elemental damage to enemy |
Axe Bomber | 27 | Projectile deals non-elemental damage to enemy |
Silver Dart | 27 | Projectile deals light damage to enemy |
Hurlbat | 27 | Projectile deals dark damage to enemy |
Luck +10 | 33 | Base luck increased by 10 |
Rocket Launcher | 33 | Projectile deals fire damage to enemy |
Grumpkin | 33 | Projectile deals wood damage to enemy and absorbs MP |
Wardenkeep – Trials of Mana Hawkeye Classes
Wardenkeep is the 4th class option when Hawkeye has gone down the Light class tree.
Locked Ability:
About-face – Stat decrease effect swapped for stat increase
Strength – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Strength +10 | 43 | Base strength increased by 10 |
Attack Boost All III | 53 | All allies’ attack increases by 10% in battle |
Strength +10 | 63 | Base strength increased by 10 |
Stamina
Name | Point Requirement | Description |
Defense Help III | 43 | Defense increases by 40% when HP drops to 30% or below |
Defense Boost All III | 53 | All allies’ defense increased by 10% in battle |
Stamina +10 | 63 | Base stamina increased by 10 |
Intellect – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Special Effect III | 43 | (Chain Skill) Damage to enemy with status effect increased by 60% |
Toxic II | 53 | (Chain Skill) 30% chance of poisoning enemy and decreasing defense when using a power attack |
Intellect +10 | 63 | Base intellect increased by 10 |
Spirit
Name | Point Requirement | Description |
Spirit +10 | 43 | Base spirit increased by 10 |
Damage MP Boost II | 53 | Recover 5% of MP when receiving damage |
Spirit +10 | 63 | Base spirit increased by 10 |
Luck
Name | Point Requirement | Description |
Critical Damage II | 43 | Damage increased by 40% when hit by critical |
Enigma II | 53 | Very hard for enemies to target |
Luck +10 | 63 | Base luck increased by 10 |
Ninja – Trials of Mana Hawkeye Classes
Ninja is Hawkeye’s Dark class option during his first class choice. It gains elemental shurikens that lower enemies’ stats.
Locked Ability:
Focus – Magic attack incrase by 10% when HP at 100% in battle
Strength – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Strength +5 | 9 | Base strength increased by 5 |
Sturdy II | 12 | Attack increases by 10% when HP at 80% or above |
Strength +5 | 15 | Base strength increased by 5 |
Stamina
Name | Point Requirement | Description |
Stand Ground | 9 | Cannot get knocked back while using charge attacks |
Interception II | 12 | Damage dealt by enemy targeting the player decreased by 10% |
Stamina +5 | 15 | Base stamina increased by 5 |
Intellect – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Weak Point | 9 | Damage to enemy’s elemental weakness is increased by 15% |
Chain Ninja | 12 | Damage increases by 5% when using ninja moves of same element in succession (up to 30%) |
Intellect +5 | 15 | Base intellect increased by 5 |
Spirit
Name | Point Requirement | Description |
Spirit +5 | 9 | Base spirit increased by 5 |
Ninja SP Boost | 12 | Add 5% of CS gauge when a ninja move is successful |
Spirit +5 | 15 | Base spirit increased by 5 |
Luck
Name | Point Requirement | Description |
Shuriken | 9 | Projectile deals non-elemental damage to enemy |
Water Diversion | 9 | Deals water damage, decreases enemy attack |
Fire Diversion | 9 | Deals fire damage, decreases enemy magic attack and magic defense |
Dirt Diversion | 12 | Deals earth damage to enemy |
Thunder Technique | 12 | Deals wind damage, decreases enemy defense |
Luck +5 | 15 | Base luck increased by 5 |
Ninja Master – Trials of Mana Hawkeye Classes
Ninja Master is Hawkeye’s Dark-Light class option during his 2nd class selection. It gains the ability to target all enemies with its shuriken and jutsu skills.
Locked Ability:
Life and Death – Attack and magic attack increase by 10% for 30 sec. With each class strike (effect cannot overlap)
Strength – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Strength +10 | 21 | Base strength increased by 10 |
Super Ninja Trick | 27 | Ninja move damage increased by 25% |
Strength +10 | 33 | Base strength increased by 10 |
Stamina
Name | Point Requirement | Description |
Ward Off II | 21 | 30% chance of decreasing damage from oppoent by 50% |
Victory Heal II | 27 | Recover 20% of HP when enemy defeated |
Stamina +10 | 33 | Base stamina increased by 10 |
Intellect – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Weak Point II | 21 | (Chain Skill) Damage to enemy’s elemental weakness increased by 25% |
Chain Ninja II | 27 | Damage increased by 10% when using ninja moves of the same element in succession (up to 30%) |
Intellect +10 | 33 | Base intellect increased by 10 |
Spirit
Name | Point Requirement | Description |
Spirit +10 | 21 | Base spirit increased by 10 |
Ninja SP Boost II | 27 | Add 7% of CS gauge when a ninja move is successful |
Spirit +10 | 33 | Base spirit increased by 10 |
Luck
Name | Point Requirement | Description |
Shuriken+ | 21 | Projectile deals non-elemental damage to all enemies |
Water Diversion+ | 21 | Deals water damage, decreases all enemies’ attack |
Fire Diversion+ | 21 | Deals fire damage, decreases all enemies’ magic attack and magic defense |
Dirt Diversion+ | 27 | Deals earth damage to all enemies |
Thunder Technique+ | 27 | Deals wind damage, decreases all enemies’ defense |
Luck +10 | 33 | Base luck increased by 10 |
Nightblade – Trials of Mana Hawkeye Classes
Nightblade is Hawkeye’s Dark-Dark option during his 2nd class change. It gains several spells that inflict damage as well as secondary status effects.
Locked Ability:
Cutthroat – 10% chance of destroying enemy instantly when attacking enemy with status effect
Strength – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Strength +10 | 21 | Base strength increased by 10 |
Reactionary | 27 | (Chain Skill) Magic attack and magic defense increases by 30% when HP drops to 30% or below |
Strength +10 | 33 | Base strength increased by 10 |
Stamina
Name | Point Requirement | Description |
Ward Off II | 21 | 30% chance of decreasing damage from opponent by 50% |
Victory Heal II | 27 | Recover 20% of HP when enemy defeated |
Stamina +10 | 33 | Base stamina increased by 10 |
Intellect – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Special Effect II | 21 | Damage to enemy with status effect increased by 40% |
MGC DEF Down All | 27 | Decrease all enemies’ magic defense by 7% |
Intellect +10 | 33 | Base intellect increased by 10 |
Spirit
Name | Point Requirement | Description |
Spirit +10 | 21 | Base spirit increased by 10 |
1-Hit CS Boost | 27 | Add 30% of CS gauge when enemy defeated in one hit |
Spirit +10 | 33 | Base spirit increased by 10 |
Luck
Name | Point Requirement | Description |
Poison Cloud | 21 | Deals non-elemental damage, chance of poisoning the enemy |
Fire Cloud | 21 | Deals fire damage, chance of burning the enemy |
Needle Shower | 27 | Deals non-elemental damage, chance of silencing the enemy |
Weapon Smack | 27 | Projectile decreases enemy’s max HP |
Luck +10 | 33 | Base luck increased by 10 |
Dark Rain | 33 | Deals dark magic damage to area |
Vigilante – Trials of Mana Hawkeye Classes
Vigilante is Hawkeye’s 4th tier class option if he’s gone down the Dark class path.
Locked Ability:
Dark Zone – All enemies attack decreased at the start of battle
Strength – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Strength +10 | 43 | Base strength increased by 10 |
Reactionary II | 53 | Magic attack and magic defense increases by 40% when HP drops to 30% or below |
Strength +10 | 63 | Base strength increased by 10 |
Stamina
Name | Point Requirement | Description |
Ward Off III | 43 | 60% chance of decreasing damage from opponent by 50% |
Victory Heal III | 53 | Recover 30% of HP when enemy defeated |
Stamina +10 | 63 | Base stamina increased by 10 |
Intellect – Trials of Mana Hawkeye Classes
Name | Point Requirement | Description |
Special Effect III | 43 | (Chain Skill) Damage to enemy with status effect increased by 60% |
Weak Point III | 53 | Damage to enemy’s elemental weakness increased by 35% |
Intellect +10 | 63 | Base intellect increased by 10 |
Spirit
Name | Point Requirement | Description |
Spirit +10 | 43 | Base spirit increased by 10 |
Damage MP Boost III | 53 | Recover 5% of MP when receiving damage |
Spirit +10 | 63 | Base spirit increased by 10 |
Luck
Name | Point Requirement | Description |
Retribution | 43 | (Chain Skill) 10% chance of destroying enemy instantly when using power attack |
Enigma II | 53 | Very hard for enemies to target |
Luck +10 | 63 | Base luck increased by 10 |
Conclusion
That about does it for all of Hawkeye’s classes in Trials of Mana Remake. Be sure to check out the Games Section for more articles like this and click here for more Trials of Mana Remake content.