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Final Fantasy 7 Remake Tifa Weapons Guide

If you’re playing Final Fantasy 7 Remake, you’ll want to know where to get all of the weapons for Tifa and which ones are worth using. Some are balanced, some are more geared toward magic, and a few have unique abilities. This guide will tell you everything you need to know about weapons for Tifa in Final Fantasy 7 Remake.

Final Fantasy 7 Remake Weapon Guides:
Cloud Barret Tifa Aerith

Leather Gloves – Final Fantasy 7 Remake Tifa Weapons

final fantasy 7 remake tifa weapons leather gloves


Leather Gloves are Tifa’s default weapon. You get them as soon as she joins your party in Chapter 3.


Divekick – Tifa jumps into the air and comes crashing down on the target enemy.

Divekick is an alright ability at the start of the game. You won’t find yourself using it very often at the end. It just isn’t that great compared to Tifa’s other options. It deals a moderate amount of damage.

You master this ability by finishing off an enemy with it. Just use it on a handful of trash mobs and you’ll master it quickly.


The Leather Gloves are a balanced weapon option for Tifa, but unlike Cloud’s Buster Sword, it’s not one of her best weapon options. It doesn’t provide the same level of HP and defensive bonuses as Cloud’s Buster Sword does. The Buster Sword is #1 in defense for Cloud, and a solid runner-up for physical and magical attack. Leather Gloves are not as good defensively as Purple Pain and they’re not even the best balanced weapon for Tifa (which is the Feathered Gloves).

Metal Knuckles – Final Fantasy 7 Remake Tifa Weapons

final fantasy 7 remake tifa weapons metal knuckles


You get the Metal Knuckles after beating the Crab Warden in the subway terminal in Chapter 5.


Overpower – Powers up your normal attack chain.

You’ll probably use this skill to learn the proficiency bonus and then never use it again. It’s not a bad skill, but you already have a skill to power up your normal attack chain (Unbridled Strength) that’s a lot better than this, so you’d have to use that skill twice before you’d ever think about using this skill. Just, in terms of practical usage, you won’t be using this skill very oten.

You master this skill by attacking after using it.


This is Tifa’s all-out physical attack option. For that purpose, it’s pretty good. It has the highest attack power of any weapon on any character. If you’re not using Tifa as a mage in any capacity, this would be the weapon you’d want to use for the majority of the game.

Sonic Strikers – Final Fantasy 7 Remake Tifa Weapons

sonic strikers


You get the Sonic Strikers for Tifa in the B5 section of Mako Reactor 5 during Chapter 7. They’re in a purple chest.


Focused Strike – Deal damage and adds to the stagger meter.

I found this to basically be a straight upgrade to Divekick. It does slightly less damage for slightly more stagger. It’s not nearly as good as Cloud’s Focused Thrust ability, and with Tifa, since she has several ways to add stagger damage once and enemy is already staggered, you usually want to save her ATB meter for after the stagger has happened. So, you won’t see much use out of this.

To master this ability, stagger an enemy with it. This ability isn’t as good at filling the stagger gauge as Cloud’s Focused Thrust, so it’s a lot easier to get the proficiency bonus if they’re already near max stagger when you use it.


Sonic Strikers are a weird weapon. They’re sort of similar to Cloud’s Twin Stinger in that they have low stats, but they boost Elemental Materia damage and elemental magic damage directly. They also have a 50% MP regeneration node and a 20% reduced MP cost for healing spells node. So they’re not bad if you’re making a mage/fighter hybrid Tifa. Otherwise, I think they’re probably about on par with the Feathered Gloves, all things considered.

Feathered Gloves – Final Fantasy 7 Remake Tifa Weapons

final fantasy 7 remake tifa weapons feathered gloves


The Feathered Gloves are in a purple chest in the sewers in Chapter 10. There’s a room early on where you drain the water so you can go down some stairs. The chest is in the drained portion of that room.

Ability – Final Fantasy 7 Remake Tifa Weapons

Starshower – Tifa does a few little warmup hops and then hits the enemy about 8 times with a flurry of kicks.

This is a cool looking move and it’s a powerful move. Not only does it do a lot of damage on its own, but it also powers up your next ability to do a lot of damage. If the enemy’s not staggered yet, and you’re already powered up with Unbridled Strength, I’d say this is Tifa’s best move.

To get the proficiency bonus for this ability, use Starshower and then immediately use another ability.


Feathered Gloves have the best overall stat spread for Tifa’s weapons. They get the most speed, the second most power and the second most magic power. The main downside here is that’s all they get. No additional HP like the Purple Pain, no MP Regeneration or Elemental Damage boost like the Sonic Strikers. A very straight forward and balanced weapon. Just a very good overall option for Tifa.

Mythril Claws – Final Fantasy 7 Remake Tifa Weapons

mythril claws


You get the Mythril Claws after defeating the Failed Experiment in Chapter 13.


Chi Trap – Tifa launches a slow moving orb that repeatedly damages enemies as it passes through them.

This is a decently powerful skill, as long as the enemy you’re using it against isn’t very mobile. It doesn’t a significant amount of damage. Unfortunately, there aren’t too many enemies in the game to make great use of this move, and if an enemy is immobilized by stagger, you’re always better off using True Strike.

To master this skill, simply use it on any enemy.


This is the standard magic attack power weapon for Tifa. It’s not very good. If you want to turn Tifa into a hybrid fighter/mage, the Feathered Gloves or the Sonic Strikers are a much better option. You really don’t give up much magic attack power from these switching to the Feathered Gloves but you gain almost 100 attack power. The Mythril Claws also don’t give a substantial boost to MP or any MP regeneration, so the Sonic Strikers tend to be better for healing and support where magic attack power doesn’t even really matter that much.

Purple Pain – Final Fantasy 7 Remake Tifa Weapons

final fantasy 7 remake tifa weapons purple pain


Purple Pain is available in a purple chest in chapter 16. In the section where you control Tifa, once you climb onto the car and get up into the scaffolding, follow an optional path to an alcove on the west sie of the room. This can be easy to miss if you’re not looking for it.

Ability – Final Fantasy 7 Remake Tifa Weapons

True Strike – Tifa just whacks an enemy so hard that the stagger damage bonus increases.

Between two casts of this and the Unbridled Strength attack string, you can easily get an enemy’s stagger damage bonus to 250%+ in a few seconds. That alone makes this move super useful, but you’ll find it’s also a reasonably powerful nuke even without the secondary effect. It’s a great skill. Make sure you don’t miss it in the Shinra HQ.

You master this skill by using it on staggered enemies.


Purple Pain doesn’t have the highest stats. It’s about on par with the Sonic Strikers except instead of Elemental Materia bonuses it gets crit and crit damage bonuses. What it does get, which Tifa’s other weapons don’t get, is an additional 1150 HP. This is huge for the later fights in the game and for hard mode, and with the crit bonuses, it tends to keep up decently well damage-wise. It’s still not as strong as the Metal Knuckles or the Feathered Gloves, but that extra HP really comes in handy.

Best Weapons Rankings

If I were going to rank Tifa’s best weapons in Final Fantasy 7 Remake from best to worst, here’s what I’d say:

  1. Purple Pain
  2. Feathered Gloves
  3. Metal Knuckles
  4. Leather Gloves
  5. Sonic Strikers
  6. Mythril Claws

That about does it for the locations and best weapon reviews for all of the weapons for Tifa in Final Fantasy 7 Remake. Be sure to check out the Games Section for more content like this, and click here for more articles and game guides related to Final Fantasy 7 Remake.


  • Ryan Night

    Ryan Night is an ex-game industry producer with over a decade of experience writing guides for RPGs. Previously an early contributor at gamefaqs.com, Ryan has been serving the RPG community with video game guides since 2001. As the owner of Bright Rock Media, Ryan has written over 600 guides for RPGs of all kinds, from Final Fantasy Tactics to Tales of Arise.

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