COMPLETE Bravely Default 2 Jobs Guide

bravely default 2

This Bravely Default 2 Jobs Abilities List will tell you every ability from every job, where to unlock the job and where its upgrade is located.

If you’re playing Bravely Default 2, you know that one of the main mechanics of the game is unlocking and leveling up a variety of different Bravely Default 2 jobs, ranging from Black Mages to Monks and Thieves to tanky Shieldmasters.

While you’re planning out your party, you’ll want to know what skills and abilities each of these Bravely Default 2 jobs have access to. This Bravely Default 2 jobs guide will tell you everything you need to know about each of the Bravely Default 2 jobs.

Bravely Default 2 Job Guides
All On One PageFreelancerBlack MageWhite MageVanguardMonkBardBeastmasterThiefGamblerBerserkerRed MageRangerShieldmasterPictomancerDragoonSpiritmasterSwordmasterOracleSalve-MakerArcanistBastionPhantomHellbladeBravebearer

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Freelancer – Bravely Default 2 Jobs

bravely default 2 jobs freelancer

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Freelancer
Freelancer is the first of the Bravely Default 2 jobs available in the game and its skillset is fairly useful from the moment you get it until the end of the game. Examine is useful whenever you encounter a new monster, until it becomes outclassed by the Salve-Maker’s Survey skill, Divining Rod is a must-have on at least one character throughout the game, JP Up and JP Up and UP are must-haves, and Square One is practically a necessity in many boss fights.

In the endgame, Freelancer is generally the best subclass on almost every character thanks to the massive stat boosts it provides via its Late Bloomer specialty.

Chapter Unlocked: Prologue

Upgrade Location: Automatic

Specialties

Stand Ground
Roughly 50% chance of surviving with one HP when taking enough damage to be knocked out. This ability will not be triggered if the user has one HP.

Late Bloomer
Boosts all stats based on the number of jobs mastered.

Abilities

Job LevelNameDescription
1ExamineReveal an enemy’s HP, weakness and family.
2TreatRestore 20% of a target’s HP and 10% of their MP.
3Divining Rod(Passive) Displays the number of unopened treasure chests nearby.
4ForageSearch for items. The items found will depend on the user’s job level.
5Dungeon Master(Passive) Nullifies all terrain-inflicted damage.
6Lucky CharmIncrease a target’s luck for five turns.
7Self-Healing(Passive) Cures poison, blindness and silence when battle ends.
8PurgeRemove berserk, confusion, dread, charm and doom from a target.
9JP Up(Passive) JP earned is increased by a multiple of 1.2.
10Square OneRemove various status effects from a target.
11Body SlamDeal physical damage to a target based on the user’s encumbrance, and delay the target’s turn.
12JP Up and Up(Passive) JP earned is increased by a multiple of 1.5 (increases to 1.7 when combined with JP Up).
13Wish Upon a StarIncrease all allies’ luck for five turns. Even more effective at night.
14Limit BreakerDoubles the potential effects of all stat boosts received.
15MimicRepeat the most recent action performed by the user or an ally without expending HP, MP, BP, pg or items.

Black Mage – Bravely Default 2 Jobs

bravely default 2 jobs black mage

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Black Mage
When it comes to Bravely Default 2 jobs, Black Mage is exactly what you’d expect from a basic, entry-level magic job. It has high magic power, access to multiple elemental spells and a handful of passives that help it regenerate the MP it burns through. It remains viable in the endgame thanks to its elemental variety, but it ultimately gets outclassed by the more advanced magic jobs that have higher stats and better specialties.

Chapter Unlocked: Prologue

Upgrade Location: Halls of Tribulation I

Specialties

Regenerative Default
Defaulting restores a little MP. The amount restored depends on the user’s level.

High-Velocity Spells
Prevents all attack spells from being nullified or absorbed. Will not bypass damage-halving or reflect effects.

Abilities

Job LevelNameDescription
1FirePerform a fire magic attack on a target/all targets.
2BlizzardPerform a water magic attack on a target/all targets.
3ThunderPerform a lightning magic attack on a target/all targets.
4PoisonAttempt to poison a target.
5Lunar-Powered(Passive) During the night, offensive magic, evasion and luck are increased, and 4% of MP is restored each turn.
6FiraPerform a powerful fire magic attack on a target/all targets.
7BlizzaraPerform a powerful water magic attack on a target/all targets.
8ThundaraPerform a powerful lightning magic attack on a target/all targets.
9Aspir Attack(Passive) Restores an amount of MP based on damage inflicted with the ‘Attack’ command.
10FiragaPerform an extremely powerful fire magic attack on a target/all targets.
11BlizzagaPerform an extremely powerful water magic attack on a target/all targets.
12ThundagaPerform an extremely powerful lightning magic attack on a target/all targets.
13FlarePerform an incredibly powerful fire magic attack on a target.
14FreezePerform an incredibly powerful water magic attack on a target.
15BurstPerform an incredibly powerful lightning magic attack on a target.

White Mage – Bravely Default 2 Jobs

bravely default 2 jobs white mage

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – White Mage
White Mage is your standard healer when it comes to Bravely Default 2 jobs and it has a variety of recovery skills that are indispensable from the moment you get them right through to the end of the game.

Unlike the Black Mage, the White Mage is pretty much irreplaceable throughout the game thanks to its powerful and straightforward skillset, although Salve-Maker and Spiritmaster give it a run for its money. You’ll most likely want it as a sub-job on at least one character throughout the entire game.

Chapter Unlocked: Prologue

Upgrade Location: Halls of Tribulation VII

Specialties

Angelic Ward
Roughly 30% chance of any damage received being halved.

Holistic Medicine
All healing spells benefit all party members.

Abilities

Job LevelNameDescription
1CureRestore a little of a target’s/multiple targets’ HP.
2ProtectIncrease a target’s physical defense by 15% for three turns. Stats cannot be increased beyond 200% of their base value.
3ShellIncrease a target’s magical defense by 15% for three turns. Stats cannot be increased beyond 200% of their base value.
4RaiseRevive a knocked-out target and restore a few HP.
5Solar-Powered(Passive) During the daytime, restorative power, aim and luck are increased, and 4% of MP is restored each turn.
6CuraRestore some of a target’s/multiple targets’ HP.
7BenedictionIncrease the user’s restorative power by 30% for three turns. Stats cannot be increased beyond 200% of their base value.
8BasunaCure a target of poison, blindness, silence, sleep, paralysis, contagion, freezing and daubing.
9Drain Attack(Passive) Restores an amount of HP based on damage inflicted with the ‘Attack’ command.
10AriseRevive a knocked-out target with full HP.
11Better than Ever(Passive) When the user is healed beyond max. HP, their max. HP is temporarily increased by the remainder.
12CuragaRestore a lot of a target’s/multiple targets’ HP.
13EsunaCure most of a target’s status ailments (works on all ailments cured by Basuna plus dread, berserk, confusion, charm, slow, stop, doom and resistance reductions),
14Above and Beyond(Passive) When a target is healed beyond ma HP, their max. HP is temporarily increased by the remainder.
15Raise AllRevive multiple knocked-out targets with full HP.

Vanguard – Bravely Default 2 Jobs

bravely default 2 jobs vanguard

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Vanguard
Vanguard is your first tanking class among the Bravely Default 2 jobs and it’s the most offense-oriented tanking class available. It gains access to several decent physical and earth-elemental attacks, as well as a taunt and a handful of debuff skills that reduce enemies’ offensive power. It can get extremely high attack power once it’s mastered thanks to its Attention Seeker specialty.

Chapter Unlocked: Prologue

Upgrade Location: Halls of Tribulation VII

Specialties

Shield-Bearer
Equipping a shield does not negatively affect speed, aim or evasion.

Attention Seeker
Physical attack power and critical chance are boosted based on the user’s chance of being targeted.

Abilities

Job LevelNameDescription
1Cross CutPerform two physical attacks on a target in quick succession.
2Shield BashUse equipped shield to perform an earth-imbued physical attack on a target and slightly delay their next turn.
3DefangPerform a physical attack on a target and decrease their physical attack by 7% for five turns. Stats cannot be reduced below 65% of their base value.
4Skull BashPerform a weak physical attack on a target and decrease their magical attack by 7% for five turns. Stats cannot be decreased below 65% of their base value.
5Pain into Gain(Passive) Taking damage in battle while not Defaulting has a roughly 30% chance of increasing physical attack power by 1-3%.
6AggravateIncrease the user’s likelihood of being targeted by 25% for three turns. Stats cannot be increased beyond 200% of their base value.
7Sword of StonePerform a powerful earth-imbued physical attack on a target.
8Shield StunUse equipped shield to perform a quick physical attack on a target and significantly delay their next turn.
9Defensive Offense(Passive) Performing an attack with a weapon equipped will cause all damage to the user to be reduced to 70% until their next turn.
10EnrageGuarantee that an enemy’s next two actions will be aimed at the user.
11The Gift of CourageGive one of the user’s own BP to a target.
12Neo Cross SlashPerform two powerful physical attacks on a target in quick succession.
13InfuriateIncrease the user’s likelihood of being targeted by 50% for three turns. Stats cannot be increased beyond 200% of their base value.
14Quake BladePerform an extremely powerful earth-imbued physical attack on a target.
15UltimatumPerform an extremely powerful physical attack on all targets, after which the user is less likely to be targeted until their next turn comes around.

Monk – Bravely Default 2 Jobs

bravely default 2 jobs monk

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Monk
Monk is extremely powerful among the Bravely Default 2 jobs when you first unlock it and remains the undisputed king of physical attack damage throughout most of the game until you unlock some of the later classes like Swordmaster and Phantom.

Eventually, though, it does get outclassed as equipment weight becomes less important and passive abilities from weapons become extremely powerful. Still, for a solid 60-80% of the game, Monk is the go-to physical damage class and Bare-Knuckle Brawler alone is worth giving it 4 stars.

Chapter Unlocked: Prologue

Upgrade Location: Halls of Tribulation VI

Specialties

Concentration
Causes critical chance to increase every time Invigorate, Inner Alchemy or Mindfulness is used. The effect lasts for the duration of the current battle.

Single-Minded
Prevents berserk, confusion and charming. Using Martial Arts abilities or Default causes the next turn to come around more quickly.

Abilities

Job LevelNameDescription
1Strong StrikePerform a physical attack on a target that deals heavy damage, but has a slightly reduced chance of landing.
2Inner AlchemyRestore 20% of the user’s HP and cure poison, blindness and slow.
3Bare-Knuckle Brawler(Passive) Boosts user and equipment’s physical attack by 80% and aim by 30% when both hands are empty.
4FirebirdPerform a fire-imbued physical attack on a target. Target’s resistance to fire is reduced for two turns.
5Qigong WavePerform a physical attack that can penetrate a target’s Default stance.
6MindfulnessRestore 15% of the user’s MP and cure silence, dread and contagion.
7Flying Heel DropPerform a powerful physical attack on a target.
8InvigorateBoost the user’s physical attack by 15% for three turns. Stats cannot be increased beyond 200% of their base value.
9Tortoise KickPerform a physical attack on a target and delay their next turn.
10Flames of WarPerform an extremely powerful fire-imbued physical attack on a target.
11Pressure PointPerform a powerful physical attack on a target that ignores physical defense and Default status.
12Focal BlastPerform an incredibly powerful physical attack on a target which will also reduce a random stay by 20% for four turns. Stats cannot be reduced below 65% of their base value.
13Natural Talent(Passive) Boosts physical attack and aim by 200% when no weapons, armor or accessories are equipped.
14Phoenix FlightReduce the user’s HP to one, and deal the amount of HP lost as damage to a target twice.
15Maximise HPDoubles maximum HP during battle. This can enable HP to exceed 9999.

Bard – Bravely Default 2 Jobs

bravely default 2 jobs bard

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Bard
Bard is not a bad class in terms of Bravely Default 2 jobs, but it has two main problems holding it back.

First, in most battles where you’d want to boost your stats, you’re going to be either constantly healing or reserving your MP for healing, meaning you’d need a second support character to take care of all of your stat buffing, which would dramatically lower your damage output.

Second, by the time MP is no longer an issue, you’ll have a mastered Spiritmaster which will have Purebringer going off every round, purging all of your stat buffs. As a result, it’s hard to find room for a Bard in most parties. Epic Group-Cast is pretty good, though.

Chapter Unlocked: 1

Upgrade Location: Halls of Tribulation II

Specialties

Extended Outro
The effects of Singing abilities last a turn longer.

Encore
When a Singing ability is performed, there is a 25% chance that an additional Singing ability will be triggered.

Abilities

Job LevelNameDescription
1Don’t Let ‘Em Get to YouReduce physical damage to multiple targets by 15% for three turns. Stats cannot be reduced below 65% of their base value.
2Don’t Let ‘Em Trick YouReduce magical damage to multiple targets by 15% for three turns. Stats cannot be reduced below 65% of their base value.
3Step into the SpotlightIncrease the likelihood of a target being the subject of enemy attacks by 20% for three turns. Stats cannot be increased beyond 200% of their base value.
4Close Those Tired EyesAttempt to put a target to sleep.
5Born Entertainer(Passive) The effects of Singing and Artistry abilities are increased by a percentage based on the user’s level divided by fifteen.
6(Won’t) Be Missing YouIncrease multiple targets’ aim by 5% for three turns. Stats cannot be increased beyond 200% of their base value.
7Right Through Your FingersIncrease multiple targets’ evasion by 5% for three turns. Stats cannot be increased beyond 200% of their base value.
8Hurts So BadIncrease physical damage inflicted by multiple targets by 15% for two turns. Stats cannot be increased beyond 200% of their base value.
9Work Your MagicIncrease magical damage inflicted by multiple targets by 15% for two turns. Stats cannot be increased beyond 200% of their base value.
10All Killer No FillerIncrease multiple targets’ critical chance by 15% for two turns. Stats cannot be increased beyond 200% of their base value.
11Screamin’ It OutPerform an extremely powerful non-elemental magic attack on multiple targets.
12Shut Up and DanceCause a target to act immediately after the user.
13Thank You, and GoodnightPerform a powerful non-elemental magic attack on all targets that may also put them to sleep.
14Epic Group-Cast(Passive) Targeting all enemies with spells or abilities will not reduce their damage or effects.
15More! Mooore!Extend the effects of all Singing abilities currently affecting all targets for another three turns.

Beastmaster – Bravely Default 2 Jobs

bravely default 2 jobs beastmaster

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Beastmaster
Beastmaster is unexpectedly extremely powerful when it comes to Bravely Default 2 jobs. Even if you never invest time into its capture skills, it gains a variety of great passive abilities.

Thanks to its Creature Comforts specialty that increases its stats based on how many monsters you capture, it’s one of just a few Bravely Default 2 jobs that can act as an alternative sub-job to Freelancer in the endgame. The capture skills themselves are also surprisingly powerful and give the Beastmaster amazing versatility… if you invest the time.

Chapter Unlocked: 1

Upgrade Location: Halls of Tribulation II

Specialties

Animal Rescue
When an attack on the user reduces their HP to 20% or lower, a random captured monster will be let loose on the enemy.

Creature Comforts
All stats are increased by an amount based on the number of monsters you’ve captured.

Abilities

Job LevelNameDescription
1CaptureCapture a weakened monster. Chance of success is based on the target’s remaining HP — the lower the better. Will not work on humans or more powerful enemies.
2Off the LeashLet a captured monster loose on a target.
3Staggering SwipePerform a physical attack on a target and significantly delay their next turn.
4MuzzleAttempt to silence multiple targets.
5Mow DownPerform a physical attack on all targets.
6Mercy StrikePerform a physical attack on a target. This attack cannot reduced HP below one.
7Raw Power(Passive) Every use of the Brave command increases physical attack by 10% until the end of the turn.
8SpearheadThe user will act first in battle when a spear is equipped, unless the enemy has the advantage.
9Mercy SmashPerform a powerful physical attack on a target. This attack cannot reduce HP below one.
10MP Saver(Passive) Reduces MP consumption by 20%.
11Beast Whisperer(Passive) Roughly 30% chance of capturing defeated monsters.
12Off the ChainSend a captured monster to brutally savage a target.
13Muzzling MaelstromUse equipped spear to perform four powerful physical attacks at random. These attacks may also silence their targets.
14Brute Force(Passive) Increases physical attack by 50% when three BP are spent performing the Brave command in the same turn.
15Nature’s BlessingReduce the user’s MP costs to zero for two turns.

Thief – Bravely Default 2 Jobs

bravely default 2 jobs thief

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Thief
Godspeed Strike is extraordinarily powerful and stealing is situationally useful. Those are the main things to keep in mind when it comes to the Thief. As a combat class, it’s generally outclassed by other Bravely Default 2 jobs like the Monk, Swordmaster and Phantom but, as I mentioned, Godspeed Strike is exceptionally strong and spamming it is probably the best way to melt bosses until you get better strategies later in the game.

Chapter Unlocked: 1

Upgrade Location: Halls of Tribulation II

Specialties

Sleight of Hand
Gives “Steal X” abilities the additional bonus of being able to take a single strengthening effect from an enemy and apply it to the user.

Up to No Good
Defaulting no longer causes BP to increase, but all abilities that are usually performed using BP can be performed using MP, and the cost of “Steal X” abilities is halved.

Abilities

Job LevelNameDescription
1StealAttempt to steal an item from an enemy.
2Steal BreathPerform a quick physical attack on a target that also heals the user.
3FleeEscape from battle without fail. Won’t work in certain encounters.
4Steal SpiritReduce a target’s MP and restore MP to the user.
5Sky SlicerPerform a wind-imbued physical attack on a target.
6Steal CourageAttempt to steal one BP from a target. This ability has a roughly 50% chance of success. BP cannot be stolen from targets who have 0 or fewer BP.
7Attack Item Amp(Passive) Damage inflicted by items is increased by 50%.
8Mug(Passive) The user occasionally steals items when performing regular attacks.
9Godspeed StrikePerform a physical attack on a target with an attack power bonus based on the user’s speed. Further damage will also be inflicted after a little time has passed.
10Magpie(Passive) Roughly 25% chance of acquiring rare items when stealing.
11You Snooze, You LosePerform a physical attack that’s extremely effective on sleeping targets.
12Rob Blind(Passive) When stealing, two items can be acquired at once.
13Tornado’s EdgePerform an extremely powerful wind-imbued physical attack on a target.
14Dagger Lore(Passive) Dagger aptitude is increased to S.
15Rest in Peace(Passive) Attacking sleeping enemies will not wake them up.

Gambler – Bravely Default 2 Jobs

bravely default 2 jobs gambler

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Gambler
Gambler is kind of a meme job in general. Its damage is highly random, and even at the high end of its damage, it still pales in comparison to what other, better Bravely Default 2 jobs can do reliably. The most useful thing from the Gambler skillset is unsurprisingly the Rare Talent passive, which increases the drop rate for rare items.

Chapter Unlocked: 1

Upgrade Location: Halls of Tribulation II

Specialties

All or Nothing
Experience, JP or pg earned after battle will drop to zero, but one of these three amounts will also very occasionally be multiplied by 15.

Born Lucky
Increases the number of winning slots in roulette abilities. Abilities with a chance of triggering extra effects are also more likely to do so.

Abilities

Job LevelNameDescription
1Odds or EvensSpin the wheel and perform a physical attack on a target that can deal double damage depending on whether the result is odd or even.
2Life or DeathSpin the wheel to revive unconscious allies and restore their HP. The amount of HP restored depends on the result of the wheel, but stopping on a skull will KO the user.
3Flash the CashSpend 50 pg multiplied by the user’s level to deal 1.3x that amount of damage to a target.
4More Money(Passive) Pg earned after battle increases by 10% for every party member with this ability.
5Spin the WheelSpin the wheel and receive 77 times the result in pg.
6Elemental WheelSpin a double wheel featuring both numbers and elements, and perform elemental attacks on random targets based on the result.
7TriplesSpin the wheel and perform a physical attack on a target. Landing on a number in the range selected will result in triple damage.
8Night Shift(Passive) Non-roulette abilities with a chance of triggering extra effects are more likely to do so at night.
9Bold GambitSpin a wheel featuring the numbers one to ten. Landing on ten will result in all allies or enemies earning three BP.
10Rare Talent(Passive) The likelihood of enemies dropping rare items increases by 10% for every party member with this ability.
11High RollerSpend 10000 pg to perform an extremely powerful physical attack on a target.
12Dealer’s ChoiceTrigger random effects that can affect enemies, allies or both.
13Even More Money(Passive) Pg earned after battle increases by 20% for every party member with this ability.
14Real Elemental WheelSpin a double wheel featuring both numbers and elements, and perform powerful elemental attacks on random targets based on the result.
15Unlucky EightSpin the wheel an perform a physical attack that will be eight times more powerful if you land on number eight.

Berserker – Bravely Default 2 Jobs

bravely default 2 jobs berserker

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Berserker
Among the Bravely Default 2 jobs, Berserker is a decent physical attacker and Amped Strike is definitely a powerful skill when you get it. It has some good passives, specifically Indiscriminate Rage and Unshakeable Will. Decent is the best word to describe it. It’s not noticeably better than other Bravely Default 2 jobs like Thief or Monk when you get it, and like Thief and Monk it eventually gets outclassed by Swordmaster and Phantom.

Chapter Unlocked: 1

Upgrade Location: Halls of Tribulation V

Specialties

Pierce Default
Attacking a Defaulting target will no longer result in reduced damage.

Rage and Reason
Actions can be chosen freely half the time while berserk.

Abilities

Job LevelNameDescription
1Crescent MoonPerform a physical attack on all targets.
2Vent FuryGo berserk for the next three turns. (While berserk, physical attack is increased by 50%, physical defense is reduced by 30% and only the ‘Attack’ command can be used.)
3Double DamagePerform a powerful physical attack on a target.
4Water DamagePerform a water-imbued physical attack on a target.
5Bloody-Minded(Passive) Physical attacks performed by the user cannot be evaded, but will also damage them. However, this damage cannot reduce their HP below one.
6Free-for-AllThe attacking abilities performed at random while berserk do not cost anything.
7Shell SplitPerform a quick physical attack on a target that will reduce their physical defense by 5% for four turns. Stats cannot be reduced below 65% of their base value.
8Scale StripPerform a quick physical attack on a target that will reduce their magical defense by 5% for four turns. Stats cannot be reduced below 65% of their base value.
9Unshakeable Will(Passive) Prevents all status ailments that impede the user’s ability to freely choose their actions. (Sleep, paralysis, dread, berserk, confusion, charm and freezing.)
10Level SlashPerform a powerful physical attack on all targets.
11Indiscriminate Rage(Passive) Allows regular attacks to target all enemies at full power, but causes the user’s next turn to come around much later.
12Amped StrikePerform an extremely powerful physical attack on a target.
13Flood DamagePerform a powerful water-imbued physical attack on a target.
14Axe Lore(Passive) Axe aptitude is increased to S.
15Death’s DoorPerform an incredibly powerful physical attack on all targets. The lower the user’s current HP, the greater the damage inflicted.

Red Mage – Bravely Default 2 Jobs

bravely default 2 jobs red mage

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Red Mage
Red Mage is pretty much an upgrade on the Black Mage in every way. It gets more skill versatility, it tends to have higher magic power, and its Chainspell specialty makes it the go-to sub-job for magic users right through to the end of the game.

The main downside is its elemental variety is somewhat lacking, having only access to two elements which are both among the more rare weaknesses.

Still, even with just two elements, Red Mage is rarely left without at least a neutral damage option against enemies. It also has access to two excellent passives in Magic Critical and Revenge.

Chapter Unlocked: 2

Upgrade Location: Halls of Tribulation VII

Specialties

Nuisance
All attack spells also have a chance of inflicting status ailments. The ailment inflicted depends on the spell element.

Chainspell
All spells cast are performed twice at no extra MP cost.

Abilities

Job LevelNameDescription
1StonePerform an earth magic attack on a target/all targets.
2AeroPerform a wind magic attack on a target/all targets.
3HealRestore 1000 HP to a target.
4StoneraPerform a powerful earth magic attack on a target/all targets.
5AeroraPerform a powerful wind magic attack on a target/all targets.
6HealaraRestore 2000 HP to a target.
7Magic Critical(Passive) Enables magical attacks to inflict critical hits.
8Revenge(Passive) Roughly 25% chance of the user’s BP increasing by one when attacked.
9HealagaRestore 3000 HP to a target.
10StonegaPerform an extremely powerful earth magic attack on a target/all targets.
11AerogaPerform an extremely powerful wind magic attack on a target/all targets.
12DisasterPerform an extremely powerful magical attack on a target that combines the powers of earth and wind.
13QuakePerform an incredibly powerful earth magic attack on a target.
14TornadoPerform an incredibly powerful wind magic attack on a target.
15HP/MP Convertor(Passive) Using abilities during battle expends HP instead of MP but at ten times the MP cost.

Ranger – Bravely Default 2 Jobs

bravely default 2 jobs ranger

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Ranger
Ranger is alright in terms of Bravely Default 2 jobs for the mid-game and its skills are actually quite powerful, if not a little MP demanding. Its passives are weak, so if you’re not actually in the Ranger job, you don’t get much out of it. There’s not too much to say about it, you’ll probably level it around the mid-game and then upgrade to one of the other Bravely Default 2 jobs when one becomes available and never look back.

Chapter Unlocked: 2

Upgrade Location: Halls of Tribulation VII

Specialties

Barrage
The more successive actions the user performs in a turn, the more damage they will inflict.

Apex Predator
“X Slayer” abilities are more powerful, and will earn one BP for every critical hit inflicted and enemy killed.

Abilities

Job LevelNameDescription
1Bug SlayerPerform a physical attack on a target. Particularly effective against Insect family monsters.
2Plant SlayerPerform a physical attack on a target. Particularly effective against Plant family monsters.
3ShadowbindAttempt to paralyze a target.
4Beast SlayerPerform a physical attack on a target. Particularly effective against Beast family monsters.
5Aquatic SlayerPerform a physical attack on a target. Particularly effective against Aquatic family monsters.
6Counter-SavvyThe user is always able to evade physical counter abilities. Does not apply to magic and certain other abilities.
7Quickfire FlurryPerform 5-8 quick physical attacks on random targets. Extra damage will be dealt to paralyzed foes.
8Humanoid SlayerPerform a physical attack on a target. Particularly effective against Humanoid family monsters.
9Who Dares Wins(Passive) The user becomes more likely to inflict critical hits, and also immune to blindness when BP are at one or higher.
10Sloth HunterPerform two physical attacks that are extremely effective against slowed targets.
11Undead SlayerPerform a physical attack on a target. Particularly effective against Undead family monsters.
12Demon SlayerPerform a physical attack on a target. Particularly effective against Demon family monsters.
13Spirit SlayerPerform a physical attack on a target. Particularly effective against Spirit family monsters.
14Bow Lore(Passive) Bow aptitude is increased to S.
15Grand BarragePerform 5-8 quick physical attacks on all targets. Extra damage will be dealt to paralyzed foes.

Shieldmaster – Bravely Default 2 Jobs

bravely default 2 jobs shieldmaster

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Shieldmaster
Shieldmaster is the main specialized tanking class when it comes to Bravely Default 2 jobs. It has more tanking tools and defensive power than the Vanguard at the expense of lower offense, and while it’s not quite as defensively powerful as the Bastion, the Bastion is lacking any kind of taunt or bodyguarding ability, so the Shieldmaster tends to be the de facto job for protecting your party from damage.

The Shieldmaster’s Protect Ally specialty seems guaranteed and limitless. Having a Shieldmaster in your party will definitely increase the survivability of your party and the nature of its protection skills pairs well with the Swordmaster’s Fluid Stance.

Chapter Unlocked: 2

Upgrade Location: Halls of Tribulation III

Specialties

Protect Ally
The user will step in to take damage in place of allies who are close to death, automatically adopting the Default stance in the process. Certain status ailments may render this ability ineffective.

Chivalrous Spirit
Performing Protect Ally, Bodyguard or Defender of the People restores a little MP, and grants the user an additional BP.

Abilities

Job LevelNameDescription
1BodyguardThe user will step in and take damage in place of a selected ally, automatically adopting the Default stance in the process.
2Dual Shields(Passive) Allows a shield to be equipped in each hand. Doing so increases aim by 100%.
3Blinding FlashAttempt to blind all targets.
4The Courage to Resist(Passive) Defaulting does not increase BP, but does nullify all status ailments except slow, stop and doom.
5Crushed IcePerform a physical attack that’s extremely effective on frozen targets.
6ReprisalFor five turns, 50% of any damage received by the user will also be inflicted on the attacker.
7Defender of the PeopleTake up to three attacks in place of allies before the user’s next turn, automatically adopting the Default stance in the process. Does not apply to attacks that target all allies.
8Heavy HitterPerform a physical attack on a target. The heavier the equipment in the user’s left hand, the greater the damage inflicted.
9BumblewhackerPerform a physical attack that’s extremely effective on confused targets.
10Fast Hands(Passive) Any speed reductions caused by equipment in either hand become speed bonuses instead.
11No Guts, No Glory(Passive) Physical and magical defense increase with BP, but will also decrease when BP drops below zero.
12The Gift of WisdomDonates 33% of the user’s max. MP to a target. If MP is below 33% of max. level, all available MP will be donated.
13Super Heavy HitterPerform two physical attacks on a target. The heavier the equipment in both the user’s hands, the greater the damage inflicted.
14Firmly GroundedBoost MP and magical attack for three turns by an amount based on the user’s encumbrance. Any negative effects of being overburdened are ignored.
15Harsh ReprisalFor three turns, 100% of any damage received by the user will also be inflicted on the attacker.

Pictomancer – Bravely Default 2 Jobs

bravely default 2 jobs pictomancer

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Pictomancer
Pictomancer is kind of a reverse Bard. The main problem with Pictomancer is not that it’s a bad class, it’s that its competition among the other Bravely Default 2 jobs is too stiff. It would make a fantastic sub-job for an attack mage thanks to its access to Light and Dark spells… but Red Mage, once you unlock Sub-Specialty 2, and Spiritmaster are way better choices for a sub-job.

Its debuffs are great for a support character, but it’s really difficult to pass up Spiritmaster on a support. For the brief window between when you unlock Pictomancer and when you get Spiritmaster, it makes a decent sub-job for white or black magic users.

Chapter Unlocked: 2

Upgrade Location: Halls of Tribulation V

Specialties

Self Expression
Using Artistry abilities on oneself costs nothing, and will cause positive instead of negative effects.

Extra Coat
All status effects instigated by the user last a turn longer.

Abilities

Job LevelNameDescription
1Disarming ScarletReduce a target’s physical attack by 10% for four turns. Stats cannot be reduced below 65% of their base value.
2SplatterAttempt to daub a target. Targets’ resistance to all elements and weapon types is reduced by one when daubed.
3Disenchanting MauveReduce a target’s magical attack by 10% for four turns. Stats cannot be reduced below 65% of their base value.
4PurifyRemove various status effects from a target.
5Incurable CoralReduce a target’s restorative power by 10% for four turns. Stats cannot be reduced below 65% of their base value.
6FreehandInflict ten times the ability’s casting cost as magical damage 1-5 times on a random target.
7Indefensible TealReduce a target’s physical defense by 10% for four turns. Stats cannot be reduced below 65% of their base value.
8Zappable ChartreuseReduce a target’s magical defense by 10% for four turns. Stats cannot be reduced below 65% of their base value.
9Sub-Job BP Saver(Passive) The BP cost of using sub-job abilities is reduced by one.
10ChiaroPerform a powerful light magic attack on a target.
11ScuroPerform a powerful dark magic attack on a target.
12Convert MP(Passive) Taking damage will cause the user’s MP to be restored by a proportional amount.
13Dirty FighterThe more status ailments a target is afflicted with, the more damage is inflicted when attacking that target.
14Brush with DeathAttempt to inflict the doom ailment on a target. If the target is immune to doom or instant death, they will receive a set amount of magical damage instead.
15Mass ProductionFor three turns, the user’s Artistry abilities can be applied to multiple targets.

Dragoon – Bravely Default 2 Jobs

bravely default 2 jobs dragoon

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Dragoon
Among the Bravely Default 2 jobs, Dragoon is fast, it’s powerful and it has some interesting tools. Still, it doesn’t have the sheer killing power that some of the other late game physical attacking Bravely Default 2 jobs get access to. When you switch your attackers to it to master its abilities, you’ll be fairly happy with it, but once you’re done with it and move on, you probably won’t miss it.

Chapter Unlocked: 3

Upgrade Location: Halls of Tribulation IV

Specialties

Momentum
Jump abilities will be performed more quickly, and will be more powerful the more weight the user is carrying.

Highwind
Any additional effects applied to regular attacks also apply to Jump. Also, there will be no stat reduction for wielding two weapons as long as a sword or spear is equipped in the left hand.

Abilities

Job LevelNameDescription
1JumpJump up and out of the field of battle, then come crashing down next turn, performing a powerful physical attack on a target.
2Sonic ThrustPerform a physical attack on all targets.
3Thunder ThrustPerform a powerful lightning-imbued physical attack on a target.
4Spirit SurgePerform a powerful physical attack on an enemy that will heal an amount of the user’s HP and MP based on the damage inflicted.
5Comeback Kid(Passive) All status ailments will be automatically removed two turns after being inflicted, at which point HP and MP will be fully restored, and BP will be reduced by one.
6AngonPerform a powerful physical attack that can penetrate a target’s Default defense.
7Sky High(Passive) Performs Jump on a random enemy at zero cost as soon as battle begins.
8Suffer in SilencePerform a physical attack that’s extremely effective on silenced targets.
9Soul JumpAll allies jump up and out of the field of battle, then come crashing down on their next turn, performing powerful physical attacks on random targets.
10Full Force(Passive) Applying spells or other abilities to multiple targets will increase their effect, including the amount of damage inflicted.
11Spirit-CrusherPerform a quick physical attack on a single target that has a good chance of removing one of their BP. (A critical hit is required to take BP to -2 or below.)
12Brave Front(Passive) Spells or attacks affecting all enemies will inflict more damage the more BP the user has.
13Spear Lore(Passive) Spear aptitude is increased to S.
14Bolt BlastPerform an extremely powerful lightning-imbued physical attack on a target.
15Super JumpJump up and out of the field of battle, then come crashing down next turn, performing a powerful physical attack on all targets.

Spiritmaster – Bravely Default 2 Jobs

bravely default 2 jobs spiritmaster

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Spiritmaster
Spiritmaster is one of the best Bravely Default 2 jobs available. It’s definitely the best support job. Even before you master it, its skillset is useful, but once you master it, that’s when it begins to really shine. Its There in Spirit specialty makes all of its spirit skills persistently active as long as the user has 1 or fewer BP, even if the Spiritmaster is dead.

That means just having a maxed out Spiritmaster in your party will cast a Cura-level party-wide heal, cure most negative status effects, revive all party members, refill a significant amount of MP and gives everyone an extra BP every regularly for free. It’s hard to beat. Oh, also it’s passively immune to almost every status effect and can’t be killed by damage unless it’s at 1 HP already.

Chapter Unlocked: 3

Upgrade Location: Halls of Tribulation IV

Specialties

Spirited Defence
When spirits summoned by abilities are present, instant-death effects and status ailments that render their target inactive (sleep, paralysis, dread, berserk, confusion, charm, stop and freezing) are prevented, and as long as HP is at 20% or higher, the user can survive any attack with one HP.

There in Spirit
Spirited Defence effects apply even when spirits are not present, and the effects of all spirit-summoning abilities learned so far are applied automatically when the user has one or fewer BP.

Abilities

Job LevelNameDescription
1HealthbringerSummon a spirit that will restore all allies’ HP three times at regular intervals. Two spirits cannot be summoned at once. Summoning a new spirit will cause any existing spirit to disappear.
2BanishPerform a light magic attack on a target/all targets.
3DevotionRestore a target’s MP by an amount equal to 20% of the user’s max. MP.
4RegenerationRestore 10% of a target’s HP at the end of their turn. Effect will remain until actively removed.
5BanishraPerform a powerful light magic attack on a target/all targets.
6ReraiseA selected ally will be automatically revived if knocked out. Effect will remain until target has been revived or effect is removed.
7SpiritbringerSummon a spirit that will restore all allies’ MP three times at regular intervals. Two spirits cannot be summoned at once. Summoning a new spirit will cause any existing spirit to disappear.
8Sub-Job Specialty 1(Passive) The first specialty listed for the user’s sub-job is activated.
9BasunabringerSummon a spirit that will perform Basuna on all allies three times at regular intervals. Two spirits cannot be summoned at once. Summoning a new spirit will cause any existing spirit to disappear.
10BanishgaPerform an extremely powerful light magic attack on a target/all targets.
11PurebringerSummon a spirit that will remove status effects from all allies three times at regular intervals. Two spirits cannot be summoned at once. Summoning a new spirit will cause any existing spirit to disappear.
12HolyPerform an incredibly powerful light magic attack on a target.
13LifebringerSummon a spirit that will revive all allies three times at regular intervals. Two spirits cannot be summoned at once. Summoning a new spirit will cause any existing spirit to disappear.
14Staff Lore(Passive) Staff aptitude is increased to S.
15BravebringerSummon a spirit that will restore a BP to all allies three time at regular intervals. Two spirits cannot be summoned at once. Summoning a new spirit will cause any existing spirit to disappear.

Swordmaster – Bravely Default 2 Jobs

bravely default 2 jobs swordmaster

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Swordmaster
Solid Stance is insanely good. It doubles your damage for 0 MP. In addition to that, its actual damaging abilities (Fourfold Flurry and Ninefold Flurry) are extremely powerful. Much more powerful than any of the skills on offer by other physical damage Bravely Default 2 jobs you have when the Swordmaster becomes unlocked.

Swordmaster is easily one of the premiere physical attack jobs out of all the Bravely Default 2 jobs. If you give it Indiscriminate Rage (Berserker), it can pretty much end every encounter for the rest of the game on its first turn.

Chapter Unlocked: 3

Upgrade Location: Halls of Tribulation III

Specialties

Redoubled Effort
The more BP the user has, the more damage inflicted when regular attacks and swordmaster counterattacking abilities are performed.

Double Duty
Equipping the same type of weapon in both hands will activate sub-job specialties.

Abilities

Job LevelNameDescription
1Solid StanceAdopt a stance from which the ‘Attack’ command is automatically performed twice every time it is selected.
2Fluid StanceAdopt a counterattacking stance from which the user will automatically hit back against any attack aimed at them.
3Counter(Passive) 50% chance of answering any physical attack with a counterattack. Will not be triggered by attacks that target the entire party.
4Solid Right StyleUsable when in Solid Stance. Perform a physical attack on a target that will delay their next turn.
5Fluid Left StyleUsable when in Fluid Stance. When attacked, hit back with a physical strike that will reduce the opponent’s BP by one. This will happen every time the user is attacked until their next turn, even if they have a negative number of BP.
6Out with a Band(Passive) When the user is knocked unconscious, a hugely powerful physical attack will be unleashed on the perpetrator and their allies.
7Divide AttentionFor four turns, the user will be targeted as frequently as their most frequently targeted ally.
8Fourfold FlurryPerform four physical attacks on a target in quick succession.
92 Hands Are Better Than 1(Passive) Equipping a sword, axe, spear or staff in the user’s right hand will result in its being used with both hands, increasing its stats to 1.4x normal levels. The user’s left hand must be empty.
10Solid SlashUsable when in Solid Stance. Perform a powerful physical attack on a target and bring the user’s next turn around more quickly.
11Fluid FlowUsable when in Fluid Stance. When attacked, hit back with a powerful physical strike that will increase the user’s BP by one. This will happen every time the user is attacked until their next turn, even if they have a negative number of BP.
12Multitask(Passive) 33% chance of any regular attack being followed up with a further quick physical attack.
13Ninefold FlurryPerform nine physical attacks on a target in quick succession.
14Solid SmashUsable when in Solid Stance. Perform an extremely powerful physical attack on a target that will delay their turn, and also bring hte user’s next turn around more quickly.
15Fluid FrenzyUsable when in Fluid Stance. When attacked, hit back with a powerful physical strike that will steal one of the target’s BP. This will happen every time the user is attacked until their next turn, even if they have a negative number of BP.

Oracle – Bravely Default 2 Jobs

bravely default 2 jobs oracle

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Oracle
Oracle is deeply, deeply underwhelming, especially since you get it right after the arguably broken Spiritmaster job. Elemental Supplement is kind of nice, and Hastega is decent, but otherwise it’s a questionable upgrade to a standard Black Mage. Triple sounds nice in theory, but usually if an enemy is weak to one of the 3 core magic elements, it resists or absorbs the opposite one. And, as I mentioned in the Bard section, Spiritmaster’s Purebringer clears buffs, so if you want to use Elemental Supplement or Hastega, you have to forego having a Spiritmaster.

Chapter Unlocked: 3

Upgrade Location: Halls of Tribulation IV

Specialties

In One’s Element
Attacks targeting elemental weaknesses deal 40% more damage and elemental magic costs 40% less to perform.

Moonlighting
Sub-job stat adjustments and weapon aptitudes are applied to the user’s main job.

Abilities

Job LevelNameDescription
1QuickEnable an ally to deliver 50% more hits with the ‘Attack’ command for two turns.
2SlowAttempt to slow a target down.
3HasteMake a target able to act more quickly for three turns.
4Elemental ImpairmentReduce a target’s resistance to a selected element for two turns.
5TriplePerform up to three quick fire, water or lightning magic attacks on a target.
6Elemental SupplementImbue a target’s regular attacks (performed with the ‘Attack’ command) and attacking abilities with a selected element for two turns.
7ReflectPlace a magic-reflecting barrier in front of a target for two turns.
8StopAttempt to stop a target.
9Elemental WardIncrease a target’s resistance to a selected element for three turns.
10Noble Sacrifice(Passive) When the user is knocked unconscious, any unconscious allies will be revived with full HP. One use per battle.
11TriplaraPerform up to three fire, water or lightning magic attacks on a target in quick succession.
12HastegaMake a target act a lot more quickly for three turns.
13QuickgaEnable an ally to deliver 100% more hits with the ‘Attack’ command for two turns.
14SlowgaAttempt to slow a target down significantly.
15TriplegaPerform up to three powerful fire, water or lightning magic attacks on a target in quick succession.

Salve-Maker – Bravely Default 2 Jobs

bravely default 2 jobs salve-maker

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Salve-Maker
Salve-Maker gives White Mage a run for its money. It’s capable of fully reviving party members for no MP cost, fully healing MP, healing the entire party for 2500 HP (or more, if you master Salve-Maker and use Bare-Fisted Brawler), examining all enemies at once, and making enemies vulnerable to any type of attack.

It’s an extremely useful class among the Bravely Default 2 jobs and makes an excellent sub-job for fast characters and tanks. You’ll definitely want to master this job on at least one character, if not multiple characters.

Chapter Unlocked: 3

Upgrade Location: Halls of Tribulation III

Specialties

Master Medic
One healing herb and one magic herb are received after every battle. Also, items will occasionally not be expended when used.

Unencumbered
All item effects are increased when the user is empty handed. Any effects earned from compounding will also be intensified, and the BP cost of all abilities will be reduced by one.

Abilities

Job LevelNameDescription
1CompoundingCombine two items together for a range of interesting effects.
2SurveyScrutinise all enemies closely, revealing their HP, vulnerabilities and family.
3Widen AreaUse an item on multiple targets instead of one.
4PhiltreAttempt to charm a target.
5ReviveRevive a knocked-out target with 50% of their HP restored.
6Status-Conscious(Passive) Increases the chance of inflicting status ailments.
7HeartbreakPerform a physical attack that’s extremely effective on charmed targets.
8Thrust and Parry(Passive) Reduces damage received by 15% x the number of weapons equipped. Damage is reduced by a further 20% if the Highwind or Dual Wield passive abilities are in effect.
9BP TonicMix up a medicine that increases BP by one, and administer it to a target.
10BP DepleterMix up a medicine that reduces BP by one, and administer it to a target.
11AnalysisPerform a quick physical attack on a target that will reveal their vulnerabilities. For the next three turns, any attacks on monsters of that family will deal vulnerability-exploiting damage.
12Healing Item Amp(Passive) The effects of all healing items are increased by 50%.
13Advanced CompoundingCombine three items together for a range of exciting effects.
14Double BP TonicMix up a medicine that increases BP by two, and administer it to a target.
15Multimix ElixirMake five copies of an item and administer them to a target at regular intervals.

Arcanist – Bravely Default 2 Jobs

bravely default 2 jobs arcanist

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Arcanist
Arcanist is a powerful mage, but damaging your own party is a major drawback. You can obviously turn it into your benefit by equipping enough elemental resistance gear to nullify or absorb the elements, but that’s not always feasible or worth the effort. The Arcanist specialties are at best underwhelming and at worst an outright drawback.

MP Regen and Magic Amp are both must-have passives for magic users. Even though Arcanist has the most powerful spells, it’s not possible to get Chainspell, Arcanist skillset and Freelancer stat bonuses all at once, and it’s better to cast Quake 8x with Freelancer stat bonuses than cast Meteor and have to choose between max stats and Chainspell.

Chapter Unlocked: 4

Upgrade Location: Halls of Tribulation V

Specialties

All In
Applying attack spells to multiple targets does not reduce the damage inflicted, but does cause them to target the user.

Wild Wizardry
Attack spells are 20% more powerful and also reduce their targets’ MP. However, they will occasionally target all allies and enemies.

Abilities

Job LevelNameDescription
1DarkPerform a dark magic attack on a target/all targets.
2ArdourPerform a magical attack on ally and foe alike that combines the powers of fire and water.
3DrainPerform a magic attack that absorbs a target’s HP.
4DarkraPerform a powerful dark magic attack on a target/all targets.
5ElectonPerform a magical attack on ally and foe alike that combines the powers of lightning and light.
6AspirPerform a magic attack that absorbs a target’s MP.
7DarkgaPerform an extremely powerful dark magic attack on a target/all targets.
8MeltdownPerform a powerful magical attack on ally and foe alike that combines the powers of fire and wind.
9DeathAttempt to instantly KO a target.
10MP Regen(Passive) MP is restored by 5% at the end of each turn.
11CometPerform two to four quick non-elemental magic attacks on a target.
12DoomsdayPerform an incredibly powerful dark magic attack on a target.
13Magic Amp(Passive) Spells cost 50% more MP but deal 25% more damage.
14ApocalypsePerform an extremely powerful magical attack on ally and foe alike that combines the powers of earth and darkness.
15MeteorPerform four incredibly powerful non-elemental magic attacks on random enemies in quick succession.

Bastion – Bravely Default 2 Jobs

bravely default 2 jobs bastion

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Bastion
Bastion has a really interesting and powerful skillset. Unfortunately it lacks the one thing a tank class needs to really excel as a tank class, which is either a taunt or a guarding ability. Without either of those tools, Bastion is really a support mage with high defense. Bastion with a Shieldmaster sub-job, though, can really shine, although the reverse is often better because Shieldmaster gains BP and MP rapidly from its specialties.

Chapter Unlocked: 4

Upgrade Location: Halls of Tribulation I

Specialties

Default Guard
When Defaulting, damage received is further reduced at a cost of 15 MP. The MP cost is incurred even if the damage is nullified by immunity or absorbed.

Fortitude
When Defaulting, one BP will be earned when attacked at a cost of 15 MP.

Abilities

Job LevelNameDescription
1BulwarkPerform a quick physical attack on a target and increase the user’s physical defense by 15% for three turns. Stats cannot be increased beyond 200% of their base value.
2PhalanxPerform a quick physical attack on a target and increase the user’s magical defense by 15% for three turns. Stats cannot be increased beyond 200% of their base value.
3RampartErect a barrier that will protect multiple targets from a single physical attack. Cannot be combined with Vallation.
4VallationErect a barrier that will protect multiple targets from a single magical attack. Cannot be combined with Rampart.
5Light of JusticePerform a powerful light-imbued physical attack on a target.
6WallIncrease the user’s physical and magical defense by 25% for three turns. Stats cannot be increased beyond 200% of their base value.
7BlindsiderPerform a physical attack that’s extremely effective on blinded targets.
8Auto Guard(Passive) The user’s turn will come around more slowly, but they will Default automatically even when it is not their turn.
9Critical FlowPerforming a critical attack may cause BP to increase by one.
10Double DefaultFor three turns, Defaulting will increase BP by two instead of one.
11SanctuaryShut up shop so that allied and enemy HP, MP and BP cannot be changed until the user’s next turn. (However, usage costs for any abilities used in the meantime will still be deducted.)
12BP Limit Up(Passive) Increases BP limit by one, allowing for up to four BP to be accumulated.
13Holy LightPerform an extremely powerful light-imbued physical attack on a target.
14Shield Lore(Passive) Shield aptitude is increased to S.
15Corporal PunishmentPerform a powerful physical attack on a target that will deal more damage the higher the user’s physical defense.

Phantom – Bravely Default 2 Jobs

bravely default 2 jobs phantom

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Phantom
Phantom has the vast majority of damage increasing passive abilities, a strong skillset that rivals any other attack job’s, high attack power and ridiculously high speed. A Phantom with a Salve-Maker sub-job can not only be your main damage dealer, but also an invaluable support character. The only problem with Phantom is it requires a massive amount of MP to dish out the damage Swordmaster can deal for free, and as a main class it’s weight allowance is abysmally low. Still, it’s a really, really good option when it comes to Bravely Default 2 jobs.

Chapter Unlocked: 4

Upgrade Location: Halls of Tribulation VI

Specialties

Achilles’ Heel
Any physical or magical attack that successfully exploits an enemy’s weakness has a 50% chance of inflicting critical damage.

Results Guaranteed
Expends 40 MP to guarantee that any ability effect with a percentage chance of occurring will be triggered.

Abilities

Job LevelNameDescription
1Recurring NightmarePerform a single quick physical attack on a target. If the target is defeated, another action can be performed.
2Become the LightningIncrease the user’s physical and magical attack by 25% for three turns. Stats cannot be increased beyond 200% of their base value.
3Dream Within a DreamPerform three quick physical attacks on a target.
4ShroudPerform a powerful darkness-imbued physical attack on a target.
5Milk PoisonPerform a physical attack that’s extremely effective against poisoned targets.
6Critical Amp(Passive) Critical hit damage is increased by 30%.
7FlitEnable the user to evade a single physical attack.
8Sick TwistPerform a physical attack that’s extremely effective against targets suffering from contagion.
9Turn Tables(Passive) Evading an attack will cause BP to increase by one.
10Rewarding Results(Passive) Inflicting a status ailment on a target will be rewarded with an extra action.
11Dual Wield(Passive) Equipping multiple weapons will not reduce their effectiveness.
12Never-Ending NightmarePerform an extremely powerful physical attack on a target. If the target is defeated, another action can be performed.
13Burial ShroudPerform an extremely powerful darkness-imbued physical attack on a target.
14Frenetic Fighting(Passive) The maximum number of hits dealt by the ‘Attack’ command is increased from 16 to 32.
15Ethereal EdgeEnable the user’s weapon to ignore enemies’ physical defense for three turns.

Hellblade – Bravely Default 2 Jobs

bravely default 2 jobs hellblade

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Hellblade
Hellblade’s high stats and MP regenerating specialty make is a surprisingly good main class for a magic-user. Obviously it’s also a strong physical attack class, but I’d point out it’s just generally a great main class. The big drawback is that if it dies, it automatically gets -3 BP, which is a pretty significant drawback. Overall, I think the best use of Hellblade is as a main class for a magic user until Freelancer/Beastmaster become powered up enough to overshadow it.

Chapter Unlocked: 4

Upgrade Location: Halls of Tribulation VI

Specialties

Deal with the Devil
8% of HP and MP are restored at the end of each turn, but being knocked out will reduce BP to 3.

Strength in Adversity
Taking damage equal to more than 25% of max HP will cause attack and defense to be increased by 10% for three turns.

Abilities

Job LevelNameDescription
1Ruby BladesExpend 25% of the user’s max. HP in order to perform three powerful fire-imbued physical attacks on a target at regular intervals.
2Sapphire BladesExpend 25% of the user’s max. HP in order to perform three powerful water-imbued physical attacks on a target at regular intervals.
3Dread BladeAttempt to fill a target with dread.
4Diamond BladesExpend 25% of the user’s max. HP in order to perform three powerful lightning-imbued physical attacks on a target at regular intervals.
5Minus StrikeInflict damage on a target equal to the user’s max. HP minus their current HP.
6Carnelian BladesExpend 25% of the user’s max. HP in order to perform three powerful earth-imbued physical attacks on a target at regular intervals.
7Emerald BladesExpend 25% of the user’s max. HP in order to perform three powerful wind-imbued physical attacks on a target at regular intervals.
8TerrorisePerform a physical attack that’s extremely effective against targets suffering from dread.
9Quartz BladesExpend 25% of the user’s max. HP in order to perform three powerful light-imbued physical attacks on a target at regular intervals.
10Onyx BladesExpend 25% of the user’s max. HP in order to perform three powerful darkness-imbued physical attacks on a target at regular intervals.
11Death ThroesThe user is doomed. In exchange, attack and defense are increased by 50%. Stats cannot be increased beyond 200% of their base value.
12Surpassing Power(Passive) The upper limit for the amount of damage that can be inflicted is increased so that it can exceed 9999.
13Ultima SwordSacrifice all MP in order to inflict damage on a target proportional to the amount of MP expended.
14Last Resort(Passive) Physical and magical attack power increase as HP is reduced.
15DeathstormBombard all targets with ten magical sword strikes imbued with random elements, after which the user will be left with one HP, zero MP and -3 BP.

Bravebearer – Bravely Default 2 Jobs

bravely default 2 jobs bravebearer

Rating – Bravely Default 2 Jobs

Bravely Default 2 Jobs Overview – Bravebearer
Bravebearer is the last of the Bravely Default 2 jobs you get for a reason. It’s among the best jobs in the game. Its Equaliser skill lets Brave to -3 BP every round with no consequences. With the Maximise HP Monk passive, its Gigagravity skill deals around 15,000 damage to all enemies per cast, guaranteed. Wall of Woe can keep bosses from getting to max BP, which can not only save your party from some big attacks, but also sometimes seriously messes up their AI.

Bravebearer also has a great selection of passive skills. Sub-Job Specialty 2, in particular, is one of the best in the game especially when paired with Freelancer or Spiritmaster.

Chapter Unlocked: 6

Upgrade Location: Halls of Tribulation VII

Specialties

Adrenaline
Defeating a target increases BP by one.

True Grit
BP increases by one at the start of each turn.

Abilities

Job LevelNameDescription
1SupergravityDeal damage to all targets equal to 25% of the user’s current HP.
2Wall of WoeCause all allies and enemies to lose one BP three times at regular intervals.
3Sword Lore(Passive) Sword aptitude is increased to S.
4Practice Makes PerfectDeal physical damage to a target based on the length of time for which the game has been played.
5Dawn of OdysseyCause all allies and enemies to gain one BP three times at regular intervals.
6HypergravityDeal damage to all targets equal to 50% of the user’s current HP.
7EqualiserReduce BP by one for all allies and enemies who BP is at one or more, and increase it by one for anyone whose BP is at minus one or below.
8Obliterate(Passive) Any enemy twenty or more levels below the user is instantly killed at the beginning of battle.
9Victory SmiteDeal physical damage to a target based on the number of battles you’ve won.
10Sub-Job Specialty 2(Passive) The second specialty listed for the user’s sub-job is activated.
11GigagravityDeal damage to all targets equal to 75% of the user’s current HP.
12Victory DoublePerform two physical attacks on a target, each dealing damage based on the number of battles you’ve won.
13Across the Board(Passive) Any ability that usually affects a single target now affects multiple targets.
14BP BumpIncrease all allies’ BP by one.
15Best PracticePerform two physical attacks on a target, each dealing damage based on the length of time for which the game has been played.

That about covers it when it comes to the Bravely Default 2 Jobs Guide. Be sure to check out the Main Page for more game guides, the Bravely Default 2 section for more guides for this game and the Quizzes section for fun quizzes related to RPGs and pop culture.

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