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Final Fantasy Tactics Dancer Class Guide & Review

Dancer is one of the classes in Final Fantasy Tactics (FFT). There are a ton of classes in FFT and it can be overwhelming trying to figure out which is the right one. Which skills and abilities are good? Which classes are good? This guide will tell you everything you need to know about the Final Fantasy Tactics Dancer Class.

Final Fantasy Tactics (FFT)

final fantasy tactics dancer class guide

Final Fantasy Tactics Dancer Quick FAQ

How do you unlock the Dancer class in FFT WotL?

Dancer requires Geomancer level 5 and Dragoon level 5 to unlock.

What skills can the Dancer class learn in FFT WotL?

Dancer learns a variety of skills that inflict statuses and stat debuffs on all enemies.

How much total JP is required to master the Dancer class in FFT WotL?

It takes 4,020 total JP to fully master the Ninja class

What are the Dancer class’s stat growths like in FFT?

Dance has below average stat growths in every category. Her HP and MP growth is especially bad.

Stat Growths

(Lower is better)
HP: 20 MP: 20 SPD: 100 PA: 50 MA: 50

Final Fantasy Tactics Dancer has below average growths overall and especially bad HP and MP growth, but they’re better than the growths the Bard gets access to.

Dancer is certainly not an ideal class to level in. For good stat growths level characters in Ninja or Knight.

Moveset: Dance – Final Fantasy Tactics Dancer

Ability NameJP Cost
Witch Hunt100
Mincing Minuet100
Slow Dance100
Heathen Frolick100
Forbidden Dance100
Last Waltz100

Dancer’s moveset is roughly the opposite of Bard’s. In practice, it’s a better moveset overall, because inflicting bad statuses on all enemies turns the battle to your advantage much more than buffing your allies. It’s still not a very useful skillset.

Reaction Abilities – Final Fantasy Tactics Dancer

Ability NameJP Cost
Bravery Boost700

Fury increases PA by 1 every time you get hit. Like its counterpart on Bard, Magick Boost, it’s an alright Reaction Ability. The problem is that it’s competing with much more alluring options for that slot.

Bravery Boost increases Brave every time you get hit although, by the time you’re unlocking Final Fantasy Tactics Dancer, which has pretty steep unlocking requirements, you’ve almost assuredly maxed out your Bravery by utilizing Ramza’s skills.

Support Abilities


Final Fantasy Tactics Dancer doesn’t offer any unique Support Abilities, so there’s nothing to discuss here.

Movement Abilities

Ability NameJP Cost
Jump +31000

Jump +3 is a very useless skill that costs a lot of JP. Time Mage’s Teleport skill offers infinite Jump, and Ignore Elevation on Dragoon likewise eliminates Jump from the calculation, so there’s no advantage to using Jump +3. Fly, on the other hand is… also extremely useless.

It combines Ignore Elevation with the ability to ignore terrain hazards, but again, Teleport also does those things.

Final Fantasy Tactics Dancer Overall Assessment

Dancer is probably slightly better than Bard in terms of its moveset, but it also doesn’t have access to Move +3 so there’s no compelling reason to pursue unlocking Dancer at all. It’s a mediocre class with very steep requirements to unlock and it’s just not worth it.

That about covers it for the Final Fantasy Tactics Dancer Class Guide. Be sure to check out the Games Section for more content like this and click here for more game guides related to FFT.

Final Fantasy Tactics Class Guides:
Squire – Chemist – Knight – Archer – Thief – Monk – Geomancer – Dragoon – Ninja – Samurai – Dark Knight – White Mage – Black Mage – Time Mage – Mystic Summoner OratorBard Dancer – Arithmetician Mime Onion Knight


  • Ryan Night

    Ryan Night is an ex-game industry producer with over a decade of experience writing guides for RPGs. Previously an early contributor at, Ryan has been serving the RPG community with video game guides since 2001. As the owner of Bright Rock Media, Ryan has written over 600 guides for RPGs of all kinds, from Final Fantasy Tactics to Tales of Arise.

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